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Harlotte 作者认证 2024-6-26 21:02:13

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本帖最后由 Harlotte 于 2024-6-27 20:27 编辑 * Q4 L2 K- `  W
  1. 阿弥诺斯
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  1. function Button(modelClusters, x, y, z, rx, ry, rz, minimumAngle, maximumAngle, nowAngle, direction) {$ {: Q! Z; _+ {0 V9 u: \, ^
  2.     this.modelClusters = modelClusters;
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  3.     this.x = x;- `! v# ^$ D7 \8 Z0 \
  4.     this.y = y;
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  5.     this.z = z;' o0 L5 _5 c, l* K; q' l
  6.     this.rx = rx;5 F" D! l: c4 h
  7.     this.ry = ry;3 D6 ?" A: H2 s
  8.     this.rz = rz;; p6 m1 Q! W( |3 x" i: U5 u
  9.     this.minimumAngle = minimumAngle;
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  10.     this.maximumAngle = maximumAngle;
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  11.     this.nowAngle = nowAngle;) O: Q3 x0 I. f0 b' _2 J
  12.     this.direction = direction;% j1 z2 j/ f3 w9 `
  13. }+ g9 g1 z. Q) x; i! o5 A9 O: A: l
  14. 3 i& @  ^4 H; d: Y) U7 Q
  15. Button.prototype.draw = function(carriage, ctx) {
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  16.     let tempMatrices = new Matrices();: B* F$ y9 ~1 P, e
  17.     tempMatrices.rotateZ(state.wobblerot);( \4 ?& Y: v/ i. N) Q
  18.     tempMatrices.translate(this.x, this.y, this.z);
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  19.     tempMatrices.rotateX(this.rx);
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  20.     tempMatrices.rotateY(this.ry);
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  21.     tempMatrices.rotateZ(this.rz);
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  22.     tempMatrices.rotateX(degreesToRadians(this.nowAngle * this.direction[0]));+ M$ V, b) I" c5 W6 Y+ h
  23.     tempMatrices.rotateY(degreesToRadians(this.nowAngle * this.direction[1]));1 E9 u5 `8 x; b9 i+ T3 D6 z# K
  24.     tempMatrices.rotateZ(degreesToRadians(this.nowAngle * this.direction[2]));
    : k. a+ r3 W1 {
  25.     for(let i = 0; i < carriage; i++){
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  26.         ctx.drawCarModel(this.modelClusters, i, tempMatrices);# Q% U: [  L5 E) d% n4 {% {
  27.     }' o; r- k: Z; K8 I
  28. };
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  29. " _8 S6 S' P% ]  k. ?: v% m
  30. Button.prototype.turnTo = function(angle) {
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  31.     this.nowAngle = angle;6 I  r7 k$ t9 Q/ s
  32. };
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  33. " K( @2 \+ N( F9 W# Z
  34. Button.prototype.turnMaximum = function() {) G3 p5 l' M7 C& A- T7 _
  35.     this.nowAngle = this.maximumAngle;
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  36. };
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  37. 0 h6 C6 M0 v$ H0 ?
  38. Button.prototype.turnMinimum = function() {9 e& C( a9 J3 Z' f) e  |! @1 I3 V
  39.     this.nowAngle = this.minimumAngle;% T5 N& L3 l/ V! O
  40. };
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  41. # x$ @% v$ O# p. s* G
  42. Button.prototype.turnMiddle = function() {" ^$ y0 A0 Y( W. x2 }) g0 J
  43.     this.nowAngle = (this.maximumAngle + this.minimumAngle) / 2;8 R) N* J2 a& n$ W
  44. };  J+ e% c* ]3 \

  45. # u: m4 y) |# W) |9 O# K7 j
  46. Button.prototype.getMinimumAngle = function() {
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  47.     return this.minimumAngle;7 o: A# G% |, g* U) O
  48. };
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  49. - ?+ n3 v3 {8 x, S7 H7 x
  50. Button.prototype.getMaximumAngle = function() {0 r2 G, E% M" l. l
  51.     return this.maximumAngle;
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  52. };( Y% |! _& t0 u6 n: ?! ^
  53. ' U- r! G; O: e3 B: Y/ r
  54. //----------
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  55. ! _% M: P& p0 S& e' m' K
  56. let buttonRawModels = ModelManager.loadPartedRawModel(Resources.manager(), Resources.idRelative("df5g_buttons.obj"), null);4 \& T, T9 Y8 c; y* l
  57. var buttonModelClusters = uploadPartedModels(buttonRawModels);' u6 o6 x5 L* v( n" O9 R! h
  58. ; |6 B* M: C+ }/ l
  59. //----------
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  60. " Y: {9 |7 O! {. X$ m  ~$ `! n
  61. function create(ctx, state, train) {  I8 p/ x! Y+ W5 m2 G/ o
  62.     state.buttons = new Map();
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  63.     for(let i=0;i<buttonsInformation.length;i++){
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  64.         state.buttons.set(buttonModelClusters[buttonsInformation[i].name], new Button(buttonModelClusters[buttonsInformation[i].name],buttonsInformation[i].x,buttonsInformation[i].y,buttonsInformation[i].z,buttonsInformation[i].rx,buttonsInformation[i].ry,buttonsInformation[i].rz,buttonsInformation[i].minimumAngle,buttonsInformation[i].maximumAngle,buttonsInformation[i].nowAngle,buttonsInformation[i].direction))
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  65.     }
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  66. }
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  67. # [3 H3 b- L9 ^" Y+ N1 d
  68. //----------
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  69. ) d( P1 I5 G  D" j. {
  70. function render(ctx, state, train) {) G+ C% w8 Q6 Q8 l) [9 Y+ Y
  71.     for (let value of state.buttons.values()) {
    ) x7 p; m9 L2 U; x9 {
  72.         value.draw(train.trainCars(), ctx);4 U* I% r% ]' V3 w8 U
  73.     }: W# N( l$ ?+ D9 A1 Q; z* D; i
  74. }' a6 Y1 ^/ n7 _, d
  75. - q" m9 q7 |" q1 Y' R; b
  76. //----------* H; ~- t& J5 u, q7 b- f

  77. # Q4 f; u. m# k+ g, U* r
  78. function uploadPartedModels(modelClusterss) {//直接搬过来的,上传模型; U6 M: B4 |% ~9 n
  79.     let result = {};
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  80.     for (it = modelClusterss.entrySet().iterator(); it.hasNext(); ) {+ ?' \! F. I3 l$ A8 d1 U
  81.       entry = it.next();: l* |+ K$ B, N5 |: w6 B+ f( Q5 p6 F
  82.       entry.getValue().applyUVMirror(false, true);# L' K5 ~- h' N0 n: m$ |1 W
  83.       result[entry.getKey()] = ModelManager.uploadVertArrays(entry.getValue());
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  84.     }$ E8 l7 D) U  \' r! ~$ y
  85.     return result;* |7 c' ]2 ^/ w6 t6 T1 Y
  86. }
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  87. & p4 b" j' ~+ R
  88. function degreesToRadians(degrees) {
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  89.     return degrees * Math.PI / 180;. O' C5 w3 m" {; {6 R
  90. }
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( Y6 t1 N$ E5 ^" ^哎 然后这次写的时候突然又开始注重命名规范了,真是我不可多得的一点改进啊(大喜$ T* O# @! O; m) z' ?; l# h8 d9 u
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还有多亏了blender支持python,搞了个小代码可以按照我要的方式输出数据,要不一个一个的复制坐标和旋转得累死我
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而且就现在这个按钮信息还差了一半,要问就是现在只搞了一个控制台,还有一个控制台在对面% g- u- `2 d  @' e) e
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. l8 z6 ^  z- w! Q0 m下面是部分代码,控制逻辑还没有,过一阵完善,只实现了一些比较基础的东西,供各位借鉴借鉴,有问题请指出3 B4 _0 @4 N0 o8 M& ]

* D+ P$ B# g# L+ s# A4 E8 e) d位于“button.js”:9 b+ B: I" }! t0 C. \- Z9 L
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位于"main.js":
# @* y* i/ O) a! J: k2 [
  1. var buttonsInformation = new Array();
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  2. buttonsInformation.push({name:"B1", x:-0.67873430, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});0 }. Q( n5 d; p5 _: X
  3. buttonsInformation.push({name:"B2", x:-0.70873421, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  4. buttonsInformation.push({name:"B3", x:-0.73873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});6 e  J/ k- w6 }" I( F
  5. buttonsInformation.push({name:"B4", x:-0.76873422, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  6. buttonsInformation.push({name:"B5", x:-0.79873425, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});6 q- e$ E% b# [% d3 t
  7. buttonsInformation.push({name:"B6", x:-0.82873416, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  8. buttonsInformation.push({name:"B7", x:-0.85873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});; q1 f; l' @, H$ ?) v: @) S
  9. buttonsInformation.push({name:"B8", x:-0.88873410, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  10. buttonsInformation.push({name:"B9", x:-0.67873430, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});: [# ?  j. x0 G
  11. buttonsInformation.push({name:"B10", x:-0.70873421, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});- ^$ e3 U3 b0 ]; x
  12. buttonsInformation.push({name:"B11", x:-0.73873425, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});( H6 g) B2 w$ K7 d, [
  13. buttonsInformation.push({name:"B12", x:-0.76873422, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});5 e' u( n: n& M! D* y7 Z6 }
  14. buttonsInformation.push({name:"B13", x:-0.79873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});# q% |$ U$ U! c+ d& O, L
  15. buttonsInformation.push({name:"B14", x:-0.82873416, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  16. buttonsInformation.push({name:"B15", x:-0.85873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});8 M5 j0 k) @6 M+ N! n
  17. buttonsInformation.push({name:"B16", x:-0.88873410, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});$ W8 Y9 j: ^# ^; @+ E
  18. buttonsInformation.push({name:"B17b", x:-0.78984880, y:-5.63463020, z:1.75308025, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});- r8 y* q, L! t0 T( @
  19. buttonsInformation.push({name:"B17r", x:-0.78984880, y:-5.63698387, z:1.75427735, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});. i8 K$ _  s" X+ y! t9 S0 U0 e
  20. buttonsInformation.push({name:"B18b", x:-1.25822449, y:-5.62597370, z:1.76651037, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  21. buttonsInformation.push({name:"B18r", x:-1.25822449, y:-5.62775612, z:1.76741731, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});% R0 _" @1 ~: E( L
  22. buttonsInformation.push({name:"B19b", x:-1.37824154, y:-5.62596798, z:1.76652133, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});" @7 e0 z) o5 Q; W8 I9 D0 k
  23. buttonsInformation.push({name:"B19r", x:-1.37824154, y:-5.62775040, z:1.76742828, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  24. buttonsInformation.push({name:"B20", x:-0.33558506, y:-5.58756828, z:2.22708082, rx:-1.57079649, ry:-0.00000003, rz:-0.72945309, minimumAngle:-20, maximumAngle:20, direction:[0,0,1]});
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  25. buttonsInformation.push({name:"B21", x:-1.05873716, y:-5.83794308, z:1.63690805, rx:0.00000000, ry:1.57079637, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});5 ?5 `! B5 _. x$ I! o( A6 Q  e
  26. buttonsInformation.push({name:"B22", x:-0.98935747, y:-5.83794308, z:1.64137828, rx:0.00000000, ry:0.00000000, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});
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  27. buttonsInformation.push({name:"B23", x:-0.98935747, y:-5.79227972, z:1.65701008, rx:1.57079637, ry:0.00000000, rz:0.00000000, minimumAngle:0, maximumAngle:90, direction:[0,1,0]});
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有事加我QQ: 3435494979
Sheriff 2024-6-26 23:01:22
膜拜大佬
ShentongMetro 作者认证 2024-6-27 16:13:26
你说得对但是Rhino实现的ES6不支持class,请用function.prototype

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参与人数 1人气 +1 收起 理由
Harlotte + 1 有道理 改了

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上海地铁追加包主力作者之一
你圈老锐评家,现已退化只会造低创,卷不动了
楼主 Harlotte 作者认证 2024-6-27 18:56:33
ShentongMetro 发表于 2024-6-27 16:13; T5 _$ k% {9 L$ X& N: R
你说得对但是Rhino实现的ES6不支持class,请用function.prototype
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嘶嘶嘶嘶嘶嘶
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