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Harlotte 作者认证 2024-6-26 21:02:13

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本帖最后由 Harlotte 于 2024-6-27 20:27 编辑
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  1. 阿弥诺斯
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  1. function Button(modelClusters, x, y, z, rx, ry, rz, minimumAngle, maximumAngle, nowAngle, direction) {
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  2.     this.modelClusters = modelClusters;
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  3.     this.x = x;
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  4.     this.y = y;/ U9 P) E# V1 P& _, L% ]* [
  5.     this.z = z;4 R! ~6 t2 n; y+ {% Q, ?; e% ~8 M
  6.     this.rx = rx;, [9 S' T9 C" [2 v7 n- m% K) M3 J
  7.     this.ry = ry;
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  8.     this.rz = rz;7 C  }2 t" b: E" h! C* G
  9.     this.minimumAngle = minimumAngle;0 m* y' C2 f( S' q/ x/ X7 i
  10.     this.maximumAngle = maximumAngle;2 `2 i' z5 }8 o' A- r1 C+ @
  11.     this.nowAngle = nowAngle;: j. ~$ i9 r0 \% Z1 q( }  W  t2 L
  12.     this.direction = direction;! w! ^( C. Y! E
  13. }
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  14. ) @/ U( ^* C  b% p% V0 e
  15. Button.prototype.draw = function(carriage, ctx) {- z" H! I" C3 c8 r6 f  U
  16.     let tempMatrices = new Matrices();* r) B0 Q/ ~/ |5 `# x
  17.     tempMatrices.rotateZ(state.wobblerot);. Z  o; V1 V  R" ~) x$ G: Z
  18.     tempMatrices.translate(this.x, this.y, this.z);
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  19.     tempMatrices.rotateX(this.rx);
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  20.     tempMatrices.rotateY(this.ry);5 ]7 f7 [4 G8 b! a7 n' t$ K; J) m
  21.     tempMatrices.rotateZ(this.rz);# I4 {8 c4 y) L  d( k) z6 P
  22.     tempMatrices.rotateX(degreesToRadians(this.nowAngle * this.direction[0]));$ W# j& s0 b- S; n
  23.     tempMatrices.rotateY(degreesToRadians(this.nowAngle * this.direction[1]));6 \) _! C# q0 }/ K& _- O  R
  24.     tempMatrices.rotateZ(degreesToRadians(this.nowAngle * this.direction[2]));: u3 L3 w) ]7 X1 F- R5 o
  25.     for(let i = 0; i < carriage; i++){
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  26.         ctx.drawCarModel(this.modelClusters, i, tempMatrices);% O/ R* ^5 }! P( I6 }1 g: A4 u
  27.     }# h- R8 @  N' Q, e; i
  28. };
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  29. ; b- x8 T1 U0 M( n8 ?) p
  30. Button.prototype.turnTo = function(angle) {/ v! O3 M6 H( f5 A/ t/ g
  31.     this.nowAngle = angle;
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  32. };* |% N  ~2 t% I

  33. + \& E. }/ b( H
  34. Button.prototype.turnMaximum = function() {) w3 T1 \* [) X- f6 I- d# D2 t
  35.     this.nowAngle = this.maximumAngle;
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  36. };
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  37. 7 Z$ ~3 B2 A+ T: ^6 l& F1 t" [
  38. Button.prototype.turnMinimum = function() {
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  39.     this.nowAngle = this.minimumAngle;
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  40. };
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  41. 3 C2 ~$ q) R7 ~, C9 t
  42. Button.prototype.turnMiddle = function() {
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  43.     this.nowAngle = (this.maximumAngle + this.minimumAngle) / 2;1 u* J# ]4 D. w' g8 i& A1 O! \# W
  44. };
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  45. & E' ?3 B" O0 a# S4 p" G
  46. Button.prototype.getMinimumAngle = function() {
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  47.     return this.minimumAngle;
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  48. };4 d  Z* ~. h* d: ^: R
  49. 6 `( o2 e% c& }4 A
  50. Button.prototype.getMaximumAngle = function() {: e' ^- v# O+ L3 i8 `8 Z; m
  51.     return this.maximumAngle;
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  52. };1 o- Y8 l; L3 v. S( F

  53. 2 P$ G0 k9 O9 c7 C* F1 E4 p4 P
  54. //----------" q% H9 |+ l# u  \; @
  55. * I3 m7 H) V) g' h
  56. let buttonRawModels = ModelManager.loadPartedRawModel(Resources.manager(), Resources.idRelative("df5g_buttons.obj"), null);+ E8 B+ |  K" m
  57. var buttonModelClusters = uploadPartedModels(buttonRawModels);
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  58. 5 v* Q* T4 p' z9 @1 K% a/ a, ^
  59. //----------- ?4 L1 F& y9 H5 n. s

  60. 1 Z" k6 S" X' E2 g
  61. function create(ctx, state, train) {
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  62.     state.buttons = new Map();: F; c/ w# W  k! }+ M) s! L
  63.     for(let i=0;i<buttonsInformation.length;i++){
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  64.         state.buttons.set(buttonModelClusters[buttonsInformation[i].name], new Button(buttonModelClusters[buttonsInformation[i].name],buttonsInformation[i].x,buttonsInformation[i].y,buttonsInformation[i].z,buttonsInformation[i].rx,buttonsInformation[i].ry,buttonsInformation[i].rz,buttonsInformation[i].minimumAngle,buttonsInformation[i].maximumAngle,buttonsInformation[i].nowAngle,buttonsInformation[i].direction))9 _- X4 b) s: h2 l9 G# ?
  65.     }
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  66. }8 N3 g1 R$ u1 C

  67. 8 P( U7 g7 x& n: L8 k& U
  68. //----------8 D, V- G: p: z) |- ^/ K
  69. 4 t) n3 r4 N( Q  Q$ V
  70. function render(ctx, state, train) {3 h# ?3 B6 W! B: g# M8 a
  71.     for (let value of state.buttons.values()) {1 ]' _2 e0 ~1 e( o* i# T
  72.         value.draw(train.trainCars(), ctx);
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  73.     }3 \( {! w) I' F3 N
  74. }
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  75. 5 Q8 m# k9 E0 a3 T
  76. //----------( Y* J# \7 o& J. l( ?5 `: U3 K0 \

  77. 5 \8 `  ~' J& E8 m
  78. function uploadPartedModels(modelClusterss) {//直接搬过来的,上传模型
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  79.     let result = {};) H" i! d8 ]. q9 F4 ]8 Y
  80.     for (it = modelClusterss.entrySet().iterator(); it.hasNext(); ) {
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  81.       entry = it.next();
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  82.       entry.getValue().applyUVMirror(false, true);4 k( A5 d4 y& Q% o. E/ _
  83.       result[entry.getKey()] = ModelManager.uploadVertArrays(entry.getValue());6 G/ P$ _' B( l6 T! q7 w
  84.     }) n4 e& Z. ?1 Z+ k" n0 l
  85.     return result;( V4 X$ M( L# W1 i) L/ n
  86. }2 g6 f5 ?# L$ ]# }
  87. 4 g+ Q- N7 `) P5 ?' @' |7 ]
  88. function degreesToRadians(degrees) {
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  89.     return degrees * Math.PI / 180;
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  90. }
复制代码
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哎 然后这次写的时候突然又开始注重命名规范了,真是我不可多得的一点改进啊(大喜2 Q) m& z, A5 E: f  ~/ j+ J3 W

) x* N8 |; V/ h& y9 k- d还有多亏了blender支持python,搞了个小代码可以按照我要的方式输出数据,要不一个一个的复制坐标和旋转得累死我
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3 ^+ r: _& k! b0 }7 J而且就现在这个按钮信息还差了一半,要问就是现在只搞了一个控制台,还有一个控制台在对面6 J( h. N$ Z; k* Z) L( A* W

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+ ?2 [+ u9 ~0 \. `+ K下面是部分代码,控制逻辑还没有,过一阵完善,只实现了一些比较基础的东西,供各位借鉴借鉴,有问题请指出
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: Q. x# a# \2 V% d* y7 @位于“button.js”:
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位于"main.js":
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  1. var buttonsInformation = new Array();0 M& p7 O$ f" V9 r- F3 i. k& j
  2. buttonsInformation.push({name:"B1", x:-0.67873430, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  3. buttonsInformation.push({name:"B2", x:-0.70873421, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});& J) P6 K  N3 Q8 d, T. [3 X
  4. buttonsInformation.push({name:"B3", x:-0.73873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  5. buttonsInformation.push({name:"B4", x:-0.76873422, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});7 o: D  @" a1 S9 ?% C
  6. buttonsInformation.push({name:"B5", x:-0.79873425, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});9 `+ `) ]$ F9 s! @5 b
  7. buttonsInformation.push({name:"B6", x:-0.82873416, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});6 N1 x7 N" t6 ^+ M8 ~: J% r
  8. buttonsInformation.push({name:"B7", x:-0.85873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});3 d/ B& M% k: K/ L. u  s
  9. buttonsInformation.push({name:"B8", x:-0.88873410, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});8 a) F% F7 ~4 f6 s- p' {! W
  10. buttonsInformation.push({name:"B9", x:-0.67873430, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});+ I, M/ R8 P2 F1 g2 h
  11. buttonsInformation.push({name:"B10", x:-0.70873421, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  12. buttonsInformation.push({name:"B11", x:-0.73873425, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  13. buttonsInformation.push({name:"B12", x:-0.76873422, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  14. buttonsInformation.push({name:"B13", x:-0.79873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});1 r" b- O! |& i* l  R
  15. buttonsInformation.push({name:"B14", x:-0.82873416, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  16. buttonsInformation.push({name:"B15", x:-0.85873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});9 Y$ s6 p7 a5 K3 y! [5 w
  17. buttonsInformation.push({name:"B16", x:-0.88873410, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  18. buttonsInformation.push({name:"B17b", x:-0.78984880, y:-5.63463020, z:1.75308025, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});' G/ q' K2 s6 N6 E! d, I2 p$ a  `
  19. buttonsInformation.push({name:"B17r", x:-0.78984880, y:-5.63698387, z:1.75427735, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});: T# N4 \; C) b, M, _7 ]) Y
  20. buttonsInformation.push({name:"B18b", x:-1.25822449, y:-5.62597370, z:1.76651037, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  21. buttonsInformation.push({name:"B18r", x:-1.25822449, y:-5.62775612, z:1.76741731, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});! @! p; w5 c5 B  o
  22. buttonsInformation.push({name:"B19b", x:-1.37824154, y:-5.62596798, z:1.76652133, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  23. buttonsInformation.push({name:"B19r", x:-1.37824154, y:-5.62775040, z:1.76742828, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  24. buttonsInformation.push({name:"B20", x:-0.33558506, y:-5.58756828, z:2.22708082, rx:-1.57079649, ry:-0.00000003, rz:-0.72945309, minimumAngle:-20, maximumAngle:20, direction:[0,0,1]});
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  25. buttonsInformation.push({name:"B21", x:-1.05873716, y:-5.83794308, z:1.63690805, rx:0.00000000, ry:1.57079637, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});3 d. E9 t! j4 P1 D
  26. buttonsInformation.push({name:"B22", x:-0.98935747, y:-5.83794308, z:1.64137828, rx:0.00000000, ry:0.00000000, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});
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  27. buttonsInformation.push({name:"B23", x:-0.98935747, y:-5.79227972, z:1.65701008, rx:1.57079637, ry:0.00000000, rz:0.00000000, minimumAngle:0, maximumAngle:90, direction:[0,1,0]});
复制代码
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有事加我QQ: 3435494979
Sheriff 2024-6-26 23:01:22
膜拜大佬
ShentongMetro 作者认证 2024-6-27 16:13:26
你说得对但是Rhino实现的ES6不支持class,请用function.prototype

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参与人数 1人气 +1 收起 理由
Harlotte + 1 有道理 改了

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上海地铁追加包主力作者之一
你圈老锐评家,现已退化只会造低创,卷不动了
楼主 Harlotte 作者认证 2024-6-27 18:56:33
ShentongMetro 发表于 2024-6-27 16:13. B1 _+ ?4 d0 \) d, @, M+ _
你说得对但是Rhino实现的ES6不支持class,请用function.prototype
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嘶嘶嘶嘶嘶嘶
有事加我QQ: 3435494979
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