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Harlotte 作者认证 2024-6-26 21:02:13

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本帖最后由 Harlotte 于 2024-6-27 20:27 编辑 ( z5 R, C9 O% i
  1. 阿弥诺斯
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  1. function Button(modelClusters, x, y, z, rx, ry, rz, minimumAngle, maximumAngle, nowAngle, direction) {
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  2.     this.modelClusters = modelClusters;
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  3.     this.x = x;
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  4.     this.y = y;, Z4 o# t/ W0 Q- d& D3 Y7 Y& f* B
  5.     this.z = z;% x5 d1 X; M% @4 r; N' T! y; l% }
  6.     this.rx = rx;/ K9 W+ b# U9 U3 P$ x5 I" u
  7.     this.ry = ry;
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  8.     this.rz = rz;
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  9.     this.minimumAngle = minimumAngle;
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  10.     this.maximumAngle = maximumAngle;
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  11.     this.nowAngle = nowAngle;( R0 z. b9 W3 J5 w" x/ W3 T3 X& j4 K
  12.     this.direction = direction;9 f# H: Y$ u* E9 |
  13. }+ B8 L' S8 R: g

  14. 0 L, u# K, S7 Z0 o3 ?+ P0 x% ^8 @
  15. Button.prototype.draw = function(carriage, ctx) {% }; S- I7 Q! @" Y1 B% u
  16.     let tempMatrices = new Matrices();3 L0 E( e" ~# n8 _0 \
  17.     tempMatrices.rotateZ(state.wobblerot);- z( \' u5 q( L, o, J$ b
  18.     tempMatrices.translate(this.x, this.y, this.z);
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  19.     tempMatrices.rotateX(this.rx);! |2 N% w: u  h9 T. ^* m! |
  20.     tempMatrices.rotateY(this.ry);
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  21.     tempMatrices.rotateZ(this.rz);2 \: m% |( c+ K5 @" n
  22.     tempMatrices.rotateX(degreesToRadians(this.nowAngle * this.direction[0]));# s/ j  ]3 m3 {+ g+ J" l
  23.     tempMatrices.rotateY(degreesToRadians(this.nowAngle * this.direction[1]));7 ^0 l* ~0 ?3 T
  24.     tempMatrices.rotateZ(degreesToRadians(this.nowAngle * this.direction[2]));9 z; v* u7 R! G
  25.     for(let i = 0; i < carriage; i++){# F2 q1 h" y* U; D
  26.         ctx.drawCarModel(this.modelClusters, i, tempMatrices);4 Y. c) b) d, f: e; Q
  27.     }& Z3 Y& U4 d$ i1 P
  28. };
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  29. : J/ G8 h( d4 O3 a: a- P$ ~
  30. Button.prototype.turnTo = function(angle) {# d7 G# h' D+ b( C  T
  31.     this.nowAngle = angle;
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  32. };0 G0 h& c0 x  [1 }( S' _
  33. ) v! s4 l: L) ^  H% x( O) E
  34. Button.prototype.turnMaximum = function() {
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  35.     this.nowAngle = this.maximumAngle;6 e* e/ J0 ~3 K$ D3 a' F
  36. };  W, u" N3 q3 g+ p! R# q
  37. ! g" f) C: g; i* f
  38. Button.prototype.turnMinimum = function() {* d2 q1 }' ~$ V
  39.     this.nowAngle = this.minimumAngle;$ ?8 B1 t8 S9 A2 s
  40. };- C8 ]" @( Q0 Q* f

  41. # Y! W# l3 G; \1 m; ~
  42. Button.prototype.turnMiddle = function() {. c0 L# Z& }6 S, z5 }. z
  43.     this.nowAngle = (this.maximumAngle + this.minimumAngle) / 2;
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  44. };0 l  f" y" h( j$ U: E! Q  Q

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  46. Button.prototype.getMinimumAngle = function() {
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  47.     return this.minimumAngle;
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  48. };
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  49. 2 t% n" l: {3 S
  50. Button.prototype.getMaximumAngle = function() {
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  51.     return this.maximumAngle;# L7 h* P7 ^, V# H
  52. };
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  53. % m2 X& a+ M- @1 q4 o5 \" l! W( t
  54. //----------2 U) k+ x7 o! U+ Z* u; j

  55. 5 U8 o/ ^/ k$ A
  56. let buttonRawModels = ModelManager.loadPartedRawModel(Resources.manager(), Resources.idRelative("df5g_buttons.obj"), null);+ B, g; z8 \: K
  57. var buttonModelClusters = uploadPartedModels(buttonRawModels);; j/ Y9 }+ k- F1 f- t3 G* O

  58. + ^" {* I4 _6 ~3 o6 q' I. N
  59. //----------2 r/ G" Z; `8 x" v

  60. ( O1 V3 i, y4 _# g" X+ `% y3 y
  61. function create(ctx, state, train) {
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  62.     state.buttons = new Map();
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  63.     for(let i=0;i<buttonsInformation.length;i++){
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  64.         state.buttons.set(buttonModelClusters[buttonsInformation[i].name], new Button(buttonModelClusters[buttonsInformation[i].name],buttonsInformation[i].x,buttonsInformation[i].y,buttonsInformation[i].z,buttonsInformation[i].rx,buttonsInformation[i].ry,buttonsInformation[i].rz,buttonsInformation[i].minimumAngle,buttonsInformation[i].maximumAngle,buttonsInformation[i].nowAngle,buttonsInformation[i].direction))0 `; q  o  C1 E* A; _1 T+ o
  65.     }: T" p. [5 I% q* O: e% Z4 n
  66. }
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  67. , B# \6 O3 W2 F+ m; r/ ?
  68. //----------7 B6 L7 ^" m) T$ f- [, N6 o

  69. / \6 t" h9 Y( l' a; }+ l8 Q
  70. function render(ctx, state, train) {* D0 A+ {7 O  Q" Y0 Q
  71.     for (let value of state.buttons.values()) {2 H9 B+ @* ^* Q* f" M/ @! |+ T
  72.         value.draw(train.trainCars(), ctx);- V! n$ l0 U* U; ^5 x
  73.     }1 z3 H/ G) e6 o( V& b* V# Y; M* k- V
  74. }
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  75. ( q, i  [  X5 H/ d2 g
  76. //----------
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  77. ) f2 N/ O9 C0 g7 y! f7 P- y
  78. function uploadPartedModels(modelClusterss) {//直接搬过来的,上传模型6 l5 r/ s# W: n5 a4 }+ A
  79.     let result = {};
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  80.     for (it = modelClusterss.entrySet().iterator(); it.hasNext(); ) {
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  81.       entry = it.next();1 A9 c+ Q/ t" M# E3 l
  82.       entry.getValue().applyUVMirror(false, true);6 ]% }. F& @' X# \* n
  83.       result[entry.getKey()] = ModelManager.uploadVertArrays(entry.getValue());
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  84.     }
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  85.     return result;8 m" b! o0 z4 a4 T! m9 X1 }" B
  86. }
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  87. 3 s  j# a& s, A( {4 H  V: e
  88. function degreesToRadians(degrees) {
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  89.     return degrees * Math.PI / 180;
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  90. }
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% {' T: A! D: _5 k" j; i哎 然后这次写的时候突然又开始注重命名规范了,真是我不可多得的一点改进啊(大喜# Z3 N* _3 O- a  B0 C4 b- g" _, O
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还有多亏了blender支持python,搞了个小代码可以按照我要的方式输出数据,要不一个一个的复制坐标和旋转得累死我
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而且就现在这个按钮信息还差了一半,要问就是现在只搞了一个控制台,还有一个控制台在对面
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下面是部分代码,控制逻辑还没有,过一阵完善,只实现了一些比较基础的东西,供各位借鉴借鉴,有问题请指出
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' }  l( n( U6 z! u4 x! i位于“button.js”:1 |0 y/ n( A+ d, e& o2 D
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位于"main.js":: p4 Z- L! z0 R" \2 H5 D: G
  1. var buttonsInformation = new Array();6 i. p8 x* }$ a& m
  2. buttonsInformation.push({name:"B1", x:-0.67873430, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});4 h% }. s" Z$ ?
  3. buttonsInformation.push({name:"B2", x:-0.70873421, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});9 y7 P- G- |- B$ Q  s* V9 y9 O% R( K
  4. buttonsInformation.push({name:"B3", x:-0.73873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  5. buttonsInformation.push({name:"B4", x:-0.76873422, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});% K& b& g8 B9 j  f" {( z! Z6 P
  6. buttonsInformation.push({name:"B5", x:-0.79873425, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});1 C5 a9 U% R" ~% m+ g8 U
  7. buttonsInformation.push({name:"B6", x:-0.82873416, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  8. buttonsInformation.push({name:"B7", x:-0.85873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});& M5 k) w+ ]& b( w6 h
  9. buttonsInformation.push({name:"B8", x:-0.88873410, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});: Q2 g. y$ [# i; a* j5 w
  10. buttonsInformation.push({name:"B9", x:-0.67873430, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  11. buttonsInformation.push({name:"B10", x:-0.70873421, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});  l9 z: Z4 m, ~2 h
  12. buttonsInformation.push({name:"B11", x:-0.73873425, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  13. buttonsInformation.push({name:"B12", x:-0.76873422, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  14. buttonsInformation.push({name:"B13", x:-0.79873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  15. buttonsInformation.push({name:"B14", x:-0.82873416, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  16. buttonsInformation.push({name:"B15", x:-0.85873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  17. buttonsInformation.push({name:"B16", x:-0.88873410, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  18. buttonsInformation.push({name:"B17b", x:-0.78984880, y:-5.63463020, z:1.75308025, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});! [1 f* E; U* [' q$ D/ |& B
  19. buttonsInformation.push({name:"B17r", x:-0.78984880, y:-5.63698387, z:1.75427735, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  20. buttonsInformation.push({name:"B18b", x:-1.25822449, y:-5.62597370, z:1.76651037, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  21. buttonsInformation.push({name:"B18r", x:-1.25822449, y:-5.62775612, z:1.76741731, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});+ J3 o5 j; V- |# W- c3 l( t
  22. buttonsInformation.push({name:"B19b", x:-1.37824154, y:-5.62596798, z:1.76652133, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  23. buttonsInformation.push({name:"B19r", x:-1.37824154, y:-5.62775040, z:1.76742828, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});6 i! r; m# w6 s
  24. buttonsInformation.push({name:"B20", x:-0.33558506, y:-5.58756828, z:2.22708082, rx:-1.57079649, ry:-0.00000003, rz:-0.72945309, minimumAngle:-20, maximumAngle:20, direction:[0,0,1]});$ [6 s/ g' e; K3 q* K
  25. buttonsInformation.push({name:"B21", x:-1.05873716, y:-5.83794308, z:1.63690805, rx:0.00000000, ry:1.57079637, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});
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  26. buttonsInformation.push({name:"B22", x:-0.98935747, y:-5.83794308, z:1.64137828, rx:0.00000000, ry:0.00000000, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});0 ?, i- z/ Y" }$ a5 m/ e
  27. buttonsInformation.push({name:"B23", x:-0.98935747, y:-5.79227972, z:1.65701008, rx:1.57079637, ry:0.00000000, rz:0.00000000, minimumAngle:0, maximumAngle:90, direction:[0,1,0]});
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Sheriff 2024-6-26 23:01:22
膜拜大佬
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ShentongMetro 作者认证 2024-6-27 16:13:26
你说得对但是Rhino实现的ES6不支持class,请用function.prototype

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参与人数 1人气 +1 收起 理由
Harlotte + 1 有道理 改了

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上海地铁追加包主力作者之一
你圈老锐评家,现已退化只会造低创,卷不动了
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楼主 Harlotte 作者认证 2024-6-27 18:56:33
ShentongMetro 发表于 2024-6-27 16:13
) T2 m( r8 a/ Z- U你说得对但是Rhino实现的ES6不支持class,请用function.prototype

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