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Harlotte 作者认证 2024-6-26 21:02:13

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本帖最后由 Harlotte 于 2024-6-27 20:27 编辑
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  1. 阿弥诺斯
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  1. function Button(modelClusters, x, y, z, rx, ry, rz, minimumAngle, maximumAngle, nowAngle, direction) {$ e# \8 y; c+ D! c
  2.     this.modelClusters = modelClusters;% @4 p6 {% O; G' l7 E  |
  3.     this.x = x;# t7 W8 ^5 V, {  J+ B
  4.     this.y = y;
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  5.     this.z = z;% H4 ~( @$ G6 T) p3 @9 R* Z5 T
  6.     this.rx = rx;! x7 X; u$ x. r( m
  7.     this.ry = ry;7 Z5 U6 }7 N% S
  8.     this.rz = rz;
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  9.     this.minimumAngle = minimumAngle;; g2 F2 o4 n+ j* t
  10.     this.maximumAngle = maximumAngle;8 O3 w( n1 f+ ~
  11.     this.nowAngle = nowAngle;  z; \# a( D9 j5 `$ a! \& S
  12.     this.direction = direction;- S' A  k% T* e2 {( z
  13. }) r! |, K2 g2 \* @
  14. 2 u+ b2 ?/ F7 w( @
  15. Button.prototype.draw = function(carriage, ctx) {! {8 J3 M! ]) T6 V) [  M
  16.     let tempMatrices = new Matrices();
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  17.     tempMatrices.rotateZ(state.wobblerot);
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  18.     tempMatrices.translate(this.x, this.y, this.z);
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  19.     tempMatrices.rotateX(this.rx);, }7 T' h# Z" |9 o$ v
  20.     tempMatrices.rotateY(this.ry);% I8 Q3 R$ h$ x; A6 f
  21.     tempMatrices.rotateZ(this.rz);
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  22.     tempMatrices.rotateX(degreesToRadians(this.nowAngle * this.direction[0]));7 {& F! u( h: X- ]# E( i
  23.     tempMatrices.rotateY(degreesToRadians(this.nowAngle * this.direction[1]));
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  24.     tempMatrices.rotateZ(degreesToRadians(this.nowAngle * this.direction[2]));
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  25.     for(let i = 0; i < carriage; i++){0 I. R4 u4 U7 A3 |
  26.         ctx.drawCarModel(this.modelClusters, i, tempMatrices);9 p2 M5 R2 O$ u7 D" W1 l6 v8 q
  27.     }
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  28. };: X7 X- e" N5 I3 P' U
  29. ) K* _% N; u9 y1 f: b" `
  30. Button.prototype.turnTo = function(angle) {- B- V2 l- h& _: c9 e$ M$ T1 a
  31.     this.nowAngle = angle;
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  32. };
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  33. - [; g8 K' v! X: g1 K* M9 p9 a
  34. Button.prototype.turnMaximum = function() {
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  35.     this.nowAngle = this.maximumAngle;# q% J1 l- E& k3 s, f( z
  36. };, s( S! i, F- K$ Z
  37. 5 L/ a& z9 N& O0 l) |
  38. Button.prototype.turnMinimum = function() {* s8 G7 c! A# S7 ?3 \( b
  39.     this.nowAngle = this.minimumAngle;) ?" f) `6 t5 X& Y% P  Y
  40. };
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  41. 0 v0 c9 @0 E! O8 {$ D
  42. Button.prototype.turnMiddle = function() {
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  43.     this.nowAngle = (this.maximumAngle + this.minimumAngle) / 2;* @: t  b3 {: o+ H: A2 f
  44. };
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  45. 0 [0 F, T( W9 m$ `5 S; H
  46. Button.prototype.getMinimumAngle = function() {
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  47.     return this.minimumAngle;
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  48. };, ^$ ?) h  {. x

  49. 2 k) I, y6 _: H7 F* c# [
  50. Button.prototype.getMaximumAngle = function() {4 `! |" h- b" D' ^( X
  51.     return this.maximumAngle;* j9 @8 p6 R) h( I) X
  52. };) v+ ?1 K; [! ^2 l
  53. $ Y; _1 A2 h7 t" ]% Q( p5 s
  54. //----------
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  55. ' Y8 p# ~& O) J- d5 \
  56. let buttonRawModels = ModelManager.loadPartedRawModel(Resources.manager(), Resources.idRelative("df5g_buttons.obj"), null);
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  57. var buttonModelClusters = uploadPartedModels(buttonRawModels);
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  58.   n6 m" R& v8 K! P; P9 h
  59. //----------
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  60. 8 h% {# j$ O5 w  J( _+ o: b7 p; p
  61. function create(ctx, state, train) {
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  62.     state.buttons = new Map();# P# r0 l1 l0 K1 [0 J2 o
  63.     for(let i=0;i<buttonsInformation.length;i++){$ p: `, s* O0 @) ^: _7 d
  64.         state.buttons.set(buttonModelClusters[buttonsInformation[i].name], new Button(buttonModelClusters[buttonsInformation[i].name],buttonsInformation[i].x,buttonsInformation[i].y,buttonsInformation[i].z,buttonsInformation[i].rx,buttonsInformation[i].ry,buttonsInformation[i].rz,buttonsInformation[i].minimumAngle,buttonsInformation[i].maximumAngle,buttonsInformation[i].nowAngle,buttonsInformation[i].direction))& ~1 H  K# Q5 x4 n  m: P. x9 M# S4 E; X
  65.     }
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  66. }0 f7 p9 B& N+ v! k! ^( j6 o* c; S

  67. * X6 [" X+ \& H' h5 g" P! w$ f
  68. //----------
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  69. + V% E0 h0 d0 b3 \4 z% a0 O" w& }1 d
  70. function render(ctx, state, train) {
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  71.     for (let value of state.buttons.values()) {
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  72.         value.draw(train.trainCars(), ctx);# w, E# d& D; R) f
  73.     }
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  74. }0 A' B: o6 E7 h8 o% F6 q( W; j

  75. ! @5 Y5 s+ h$ W7 `3 R; \
  76. //----------
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  77. 0 z; p% g+ g: |& h! Z- N( u
  78. function uploadPartedModels(modelClusterss) {//直接搬过来的,上传模型$ u. n1 k! ^3 }2 z6 G
  79.     let result = {};
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  80.     for (it = modelClusterss.entrySet().iterator(); it.hasNext(); ) {) F$ R) g) a' q" [! N' r
  81.       entry = it.next();& M. R& E. i& i) o7 d) j( x
  82.       entry.getValue().applyUVMirror(false, true);
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  83.       result[entry.getKey()] = ModelManager.uploadVertArrays(entry.getValue());1 g# v& ^" k+ A6 U6 _& C  N( ?+ N7 p
  84.     }' i3 K- q, `6 g3 [" S5 v
  85.     return result;6 G2 K8 ?! t' K. b) ]  y. Y
  86. }
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  87. ; G1 v. b- G# a- h
  88. function degreesToRadians(degrees) {
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  89.     return degrees * Math.PI / 180;
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  90. }
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% }' y. _) _% g$ `哎 然后这次写的时候突然又开始注重命名规范了,真是我不可多得的一点改进啊(大喜
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还有多亏了blender支持python,搞了个小代码可以按照我要的方式输出数据,要不一个一个的复制坐标和旋转得累死我
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而且就现在这个按钮信息还差了一半,要问就是现在只搞了一个控制台,还有一个控制台在对面5 E3 @# m; E$ k% W( @
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下面是部分代码,控制逻辑还没有,过一阵完善,只实现了一些比较基础的东西,供各位借鉴借鉴,有问题请指出9 _& ]0 L! C- }- q% j0 |0 a! N0 y

4 U) U  l4 j' C& U0 z2 ]4 D位于“button.js”:
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$ s2 N; y' Q# N5 i- }& ]位于"main.js":
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  1. var buttonsInformation = new Array();8 W- d$ ~  J; W, |- L
  2. buttonsInformation.push({name:"B1", x:-0.67873430, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  3. buttonsInformation.push({name:"B2", x:-0.70873421, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  4. buttonsInformation.push({name:"B3", x:-0.73873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});; C; Y. y4 G5 U0 q+ {% |2 b
  5. buttonsInformation.push({name:"B4", x:-0.76873422, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});) {" A; H% w: b
  6. buttonsInformation.push({name:"B5", x:-0.79873425, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  7. buttonsInformation.push({name:"B6", x:-0.82873416, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  8. buttonsInformation.push({name:"B7", x:-0.85873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  9. buttonsInformation.push({name:"B8", x:-0.88873410, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  10. buttonsInformation.push({name:"B9", x:-0.67873430, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  11. buttonsInformation.push({name:"B10", x:-0.70873421, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});+ I7 N% m3 Z2 u) B# N
  12. buttonsInformation.push({name:"B11", x:-0.73873425, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  13. buttonsInformation.push({name:"B12", x:-0.76873422, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});  L0 ~" C/ ~+ C/ q; p$ R3 s/ q
  14. buttonsInformation.push({name:"B13", x:-0.79873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});( s0 C+ J5 r$ S4 M/ k* {1 |2 |
  15. buttonsInformation.push({name:"B14", x:-0.82873416, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  16. buttonsInformation.push({name:"B15", x:-0.85873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  17. buttonsInformation.push({name:"B16", x:-0.88873410, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});. q! w" }& l: W2 i: H/ M
  18. buttonsInformation.push({name:"B17b", x:-0.78984880, y:-5.63463020, z:1.75308025, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  19. buttonsInformation.push({name:"B17r", x:-0.78984880, y:-5.63698387, z:1.75427735, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});: [! f+ @, r8 ?; D9 b2 l/ ~
  20. buttonsInformation.push({name:"B18b", x:-1.25822449, y:-5.62597370, z:1.76651037, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});3 [9 w5 h5 U# p( d
  21. buttonsInformation.push({name:"B18r", x:-1.25822449, y:-5.62775612, z:1.76741731, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});* [3 O0 F. X9 A2 C$ M9 I7 ?
  22. buttonsInformation.push({name:"B19b", x:-1.37824154, y:-5.62596798, z:1.76652133, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});  h) n0 B6 S7 y& G) q; m
  23. buttonsInformation.push({name:"B19r", x:-1.37824154, y:-5.62775040, z:1.76742828, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  24. buttonsInformation.push({name:"B20", x:-0.33558506, y:-5.58756828, z:2.22708082, rx:-1.57079649, ry:-0.00000003, rz:-0.72945309, minimumAngle:-20, maximumAngle:20, direction:[0,0,1]});. b# S& C" E6 [; b! g0 T; y2 f
  25. buttonsInformation.push({name:"B21", x:-1.05873716, y:-5.83794308, z:1.63690805, rx:0.00000000, ry:1.57079637, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});
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  26. buttonsInformation.push({name:"B22", x:-0.98935747, y:-5.83794308, z:1.64137828, rx:0.00000000, ry:0.00000000, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});4 s; X: p. f9 [
  27. buttonsInformation.push({name:"B23", x:-0.98935747, y:-5.79227972, z:1.65701008, rx:1.57079637, ry:0.00000000, rz:0.00000000, minimumAngle:0, maximumAngle:90, direction:[0,1,0]});
复制代码
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有事加我QQ: 3435494979
Sheriff 2024-6-26 23:01:22
膜拜大佬
ShentongMetro 作者认证 2024-6-27 16:13:26
你说得对但是Rhino实现的ES6不支持class,请用function.prototype

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参与人数 1人气 +1 收起 理由
Harlotte + 1 有道理 改了

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上海地铁追加包主力作者之一
你圈老锐评家,现已退化只会造低创,卷不动了
楼主 Harlotte 作者认证 2024-6-27 18:56:33
ShentongMetro 发表于 2024-6-27 16:13# F' k( U) Z$ H# k4 U5 h$ O
你说得对但是Rhino实现的ES6不支持class,请用function.prototype
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嘶嘶嘶嘶嘶嘶
有事加我QQ: 3435494979
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