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本帖最后由 Harlotte 于 2024-6-27 20:27 编辑
' o2 \5 h6 F. G/ a# g- function Button(modelClusters, x, y, z, rx, ry, rz, minimumAngle, maximumAngle, nowAngle, direction) {7 T; T6 M2 _7 p
- this.modelClusters = modelClusters;) X& }* ?9 K d6 j4 s
- this.x = x;# h: |/ ` h! W7 M
- this.y = y; H; R! e' v8 g: k4 S% {5 |
- this.z = z;2 k( ]1 |4 O3 G3 O1 r
- this.rx = rx;
2 u9 C* l* q9 |5 C$ e - this.ry = ry;
4 J4 `8 O6 L6 O - this.rz = rz;9 _/ C3 Y" A" e' o( O7 z
- this.minimumAngle = minimumAngle;
" ?/ t& U/ d1 x; z* m n - this.maximumAngle = maximumAngle;1 g7 C- ^0 t4 u6 J
- this.nowAngle = nowAngle;7 r+ f1 ?, I: O' h: N
- this.direction = direction;
2 } h7 f7 D$ R- U: S8 w+ ?1 q - }+ j6 i8 I/ ]& n! Z
, ^1 S1 c' [6 k1 W2 U- Button.prototype.draw = function(carriage, ctx) {9 M, J/ t& ~% {3 K$ e$ ~, O, _
- let tempMatrices = new Matrices();
$ H' I& v& W" H. }( B# Z - tempMatrices.rotateZ(state.wobblerot);2 j/ N3 ^# n) y1 ]5 n) O
- tempMatrices.translate(this.x, this.y, this.z);, a) m7 z$ a1 ]% R/ y
- tempMatrices.rotateX(this.rx);) g% S& r2 i3 J9 B8 @, x5 x. q
- tempMatrices.rotateY(this.ry);
2 U% Q3 R5 W: f - tempMatrices.rotateZ(this.rz);
! Y9 u4 l0 S/ n) a. c - tempMatrices.rotateX(degreesToRadians(this.nowAngle * this.direction[0]));4 K. x% U. c) j8 X
- tempMatrices.rotateY(degreesToRadians(this.nowAngle * this.direction[1]));+ P5 O4 t n, E+ X
- tempMatrices.rotateZ(degreesToRadians(this.nowAngle * this.direction[2]));. ?) R; v/ h% J9 y$ Z& P2 b
- for(let i = 0; i < carriage; i++){
) @. Y# Z" B3 y/ n/ X3 s% a- Z - ctx.drawCarModel(this.modelClusters, i, tempMatrices);+ Q7 x- h# i% m) t8 r
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- };
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- Button.prototype.turnTo = function(angle) {
3 U( i4 j2 w/ a! H8 |0 m - this.nowAngle = angle;
) {2 D5 Z7 _% D. s - };
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- Button.prototype.turnMaximum = function() {) z' X% c; K; k( N1 r% @
- this.nowAngle = this.maximumAngle;
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0 T2 o" @( j9 H6 `* Z- Button.prototype.turnMinimum = function() {' m! O( s/ M) T( f* s
- this.nowAngle = this.minimumAngle;# V1 r F5 A* }
- };
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- Button.prototype.turnMiddle = function() {
7 Q$ o# O. p* E0 [: r: r: b - this.nowAngle = (this.maximumAngle + this.minimumAngle) / 2;
. N* f+ r4 F1 o u6 a7 b - };
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& |4 M5 p9 _) k1 X1 h8 n- Button.prototype.getMinimumAngle = function() {# {9 M L$ i2 c8 e8 |; K
- return this.minimumAngle;
0 G& `* }" _& z) }: Z" p* ^ - };
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' }8 Q- O" ]! S, D9 }$ l$ X( w4 M6 P- Button.prototype.getMaximumAngle = function() {/ e$ F$ ^# ?' S3 C/ [$ A/ R
- return this.maximumAngle;0 E# }# @% e$ [: E: }
- };
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- //----------
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- let buttonRawModels = ModelManager.loadPartedRawModel(Resources.manager(), Resources.idRelative("df5g_buttons.obj"), null);
. n, Q4 T: v. `; s/ @: f- e8 H- i) d - var buttonModelClusters = uploadPartedModels(buttonRawModels);+ k# A! _" u. I6 c" E# W+ H
2 v4 e# T: Y% t- p1 o- //----------
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. U9 A* w7 [* Q4 n/ R0 K. M- W- F- function create(ctx, state, train) {1 k+ |. H! U9 f3 B3 Y
- state.buttons = new Map();+ {" r; b% ?8 F, S
- for(let i=0;i<buttonsInformation.length;i++){
3 p5 u" ]" A b2 z8 a - state.buttons.set(buttonModelClusters[buttonsInformation[i].name], new Button(buttonModelClusters[buttonsInformation[i].name],buttonsInformation[i].x,buttonsInformation[i].y,buttonsInformation[i].z,buttonsInformation[i].rx,buttonsInformation[i].ry,buttonsInformation[i].rz,buttonsInformation[i].minimumAngle,buttonsInformation[i].maximumAngle,buttonsInformation[i].nowAngle,buttonsInformation[i].direction))
+ u- F: g3 H7 _6 d1 Z - }
- \9 V% w, r1 G - }; H8 ?4 b& T; {' j
; w& X+ q5 E! T# A6 ~; {, E- //----------
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; P* s( y6 |) |0 V- function render(ctx, state, train) {% O- k5 c$ r P
- for (let value of state.buttons.values()) {
. o" r4 S3 ]$ G& _ - value.draw(train.trainCars(), ctx);" i! p: k9 O R3 b( s$ R
- }$ p* M" H* X. y1 b$ O& H
- }0 K+ F* \8 s* A( a/ c6 {- O
1 p5 c3 I8 E6 z+ y- //----------
. {; @. @2 x0 D, R
1 ~3 k* F) f! D- y& L! W( k- function uploadPartedModels(modelClusterss) {//直接搬过来的,上传模型8 s5 u. j1 A+ F4 g5 f3 E
- let result = {};
" {- K( ^( f% \' c. k, Y - for (it = modelClusterss.entrySet().iterator(); it.hasNext(); ) {
6 }* D( s% ^5 h9 w - entry = it.next();
7 ?7 B8 |* W9 N& _$ V& L! R* d5 ~$ _ - entry.getValue().applyUVMirror(false, true);
, d7 p, N& D3 q2 f' i! g9 O - result[entry.getKey()] = ModelManager.uploadVertArrays(entry.getValue());+ S/ f4 _# r( r& }+ M6 H
- }
! x8 s7 k* t/ }. ?' |3 Y: e1 \ - return result;9 L0 T: g3 r+ q/ ]4 z
- }6 Q/ `5 V6 z: g& U) Y0 Z; r3 ^
- ' \6 ]9 A$ L; j7 X0 a! u9 ?
- function degreesToRadians(degrees) {
3 P: A& y& p A7 N5 F - return degrees * Math.PI / 180;
; t9 M4 R. L$ l1 V9 _+ X3 z" M* m - }
复制代码 6 s3 i. v* ?, \& m( s- |
哎 然后这次写的时候突然又开始注重命名规范了,真是我不可多得的一点改进啊(大喜$ L5 P+ G7 l) p% e* w
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还有多亏了blender支持python,搞了个小代码可以按照我要的方式输出数据,要不一个一个的复制坐标和旋转得累死我
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" ]+ p1 q2 }' m& g, @/ w2 r+ p X而且就现在这个按钮信息还差了一半,要问就是现在只搞了一个控制台,还有一个控制台在对面4 U& }% |4 P# u2 X4 X- p6 Y
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\# n4 D/ {0 H. j( J下面是部分代码,控制逻辑还没有,过一阵完善,只实现了一些比较基础的东西,供各位借鉴借鉴,有问题请指出
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位于“button.js”:& G0 j3 N2 q4 E- @- n8 ]1 \
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位于"main.js":
- S- c0 M& P* I1 P& ~, `9 x$ o- var buttonsInformation = new Array();) H% z/ e* L# ?" j8 y5 o; o" j
- buttonsInformation.push({name:"B1", x:-0.67873430, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});* P+ F8 A& x, Z" p) @0 G
- buttonsInformation.push({name:"B2", x:-0.70873421, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
1 c4 t# {2 `2 @# N c - buttonsInformation.push({name:"B3", x:-0.73873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});9 O$ T6 ^ t8 A; g, u1 F3 m
- buttonsInformation.push({name:"B4", x:-0.76873422, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
6 ?1 n, U9 O# r. f. n" T - buttonsInformation.push({name:"B5", x:-0.79873425, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
3 M4 L( t& f% I7 C+ q& Q) \ - buttonsInformation.push({name:"B6", x:-0.82873416, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});/ e4 W/ A) g1 Y4 @+ V+ G
- buttonsInformation.push({name:"B7", x:-0.85873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});+ I- t2 f2 y1 t( i# ~
- buttonsInformation.push({name:"B8", x:-0.88873410, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});% S g. D; n1 j0 ?4 L
- buttonsInformation.push({name:"B9", x:-0.67873430, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
' t$ b& ?- S7 i J - buttonsInformation.push({name:"B10", x:-0.70873421, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});2 k% C# o3 V5 {# {% j
- buttonsInformation.push({name:"B11", x:-0.73873425, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
- D3 }' R. |9 R$ g { w0 {& \ - buttonsInformation.push({name:"B12", x:-0.76873422, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
; d$ n( n" E* a# h - buttonsInformation.push({name:"B13", x:-0.79873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
" e9 B" D. C o( ~+ C - buttonsInformation.push({name:"B14", x:-0.82873416, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});& ]2 ?6 |1 h$ m- f) Q8 L8 G
- buttonsInformation.push({name:"B15", x:-0.85873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
! a' b0 {) I4 M O - buttonsInformation.push({name:"B16", x:-0.88873410, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
: s! w \" J$ e+ s' e8 h - buttonsInformation.push({name:"B17b", x:-0.78984880, y:-5.63463020, z:1.75308025, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});0 z9 y& ?6 ?7 a5 H" `0 a+ ~
- buttonsInformation.push({name:"B17r", x:-0.78984880, y:-5.63698387, z:1.75427735, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
8 P. J3 a$ A' c& M5 ^+ U5 u/ N - buttonsInformation.push({name:"B18b", x:-1.25822449, y:-5.62597370, z:1.76651037, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});/ @5 B7 N+ P' y" b/ r8 s
- buttonsInformation.push({name:"B18r", x:-1.25822449, y:-5.62775612, z:1.76741731, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});8 | d# d- W/ g: s* ^0 A( N
- buttonsInformation.push({name:"B19b", x:-1.37824154, y:-5.62596798, z:1.76652133, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});8 c: u0 u) o/ |, @; w/ l5 Z3 x
- buttonsInformation.push({name:"B19r", x:-1.37824154, y:-5.62775040, z:1.76742828, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});! w% ?: o" Z" s4 I3 t, M. [
- buttonsInformation.push({name:"B20", x:-0.33558506, y:-5.58756828, z:2.22708082, rx:-1.57079649, ry:-0.00000003, rz:-0.72945309, minimumAngle:-20, maximumAngle:20, direction:[0,0,1]});9 X% i/ t( p/ _& Q$ T. l) g3 F3 r. k
- buttonsInformation.push({name:"B21", x:-1.05873716, y:-5.83794308, z:1.63690805, rx:0.00000000, ry:1.57079637, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});/ X3 a) C# @' a- j5 L
- buttonsInformation.push({name:"B22", x:-0.98935747, y:-5.83794308, z:1.64137828, rx:0.00000000, ry:0.00000000, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});* C9 a2 T" V, Z, H) u
- buttonsInformation.push({name:"B23", x:-0.98935747, y:-5.79227972, z:1.65701008, rx:1.57079637, ry:0.00000000, rz:0.00000000, minimumAngle:0, maximumAngle:90, direction:[0,1,0]});
复制代码 : a6 y- X( \/ ?, @% E. E4 O) N2 C% z
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