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本帖最后由 Harlotte 于 2024-6-27 20:27 编辑
" v9 k) b Q6 x9 R4 h. [- function Button(modelClusters, x, y, z, rx, ry, rz, minimumAngle, maximumAngle, nowAngle, direction) {- @. Q# g( [7 u$ Y0 b
- this.modelClusters = modelClusters;$ v+ `( W) i1 d `& N% X& G3 O
- this.x = x;7 a$ ]/ O' V8 M7 \3 R; H
- this.y = y;3 X5 ?+ D3 T# t* N9 M& A
- this.z = z; t1 K: K9 P8 h( t y8 S. x
- this.rx = rx;
7 y: e7 y! R+ k( v - this.ry = ry;, I- ]3 r7 w) k( Z0 f
- this.rz = rz;0 a/ m9 F8 t$ i9 ~: I
- this.minimumAngle = minimumAngle;
: E) I* D9 M# }& Z7 I6 ~ - this.maximumAngle = maximumAngle;% \# L; E& ~% I- W* J' Y
- this.nowAngle = nowAngle;9 U! K: e! \" H% T
- this.direction = direction;, c* l, G4 _5 z
- }& m, v. X9 C6 l
/ Y0 B" E; R [. Q; ]1 W( X7 Q- Button.prototype.draw = function(carriage, ctx) {
* f2 A1 R) s' ^6 W6 ?, r - let tempMatrices = new Matrices();/ H$ R) {; O" u8 Y$ L: l
- tempMatrices.rotateZ(state.wobblerot);* R$ m5 J" ~" k$ M
- tempMatrices.translate(this.x, this.y, this.z);' j4 U" M* q) B1 k
- tempMatrices.rotateX(this.rx);
: i$ O1 \# `/ K4 g& i" w p1 D - tempMatrices.rotateY(this.ry);4 u" p1 ^! M1 ~5 v8 L; `% @
- tempMatrices.rotateZ(this.rz);) ]& ]3 y: I2 V* f& R3 ^
- tempMatrices.rotateX(degreesToRadians(this.nowAngle * this.direction[0]));/ K$ @2 ^& n' K" e* C" e' L
- tempMatrices.rotateY(degreesToRadians(this.nowAngle * this.direction[1]));
, F! d, y; ?! ]+ _' C: ` - tempMatrices.rotateZ(degreesToRadians(this.nowAngle * this.direction[2]));* A# c! a9 P1 p2 v' r" {- `/ ^
- for(let i = 0; i < carriage; i++){7 o8 [6 Y5 s3 e0 `& {, Z
- ctx.drawCarModel(this.modelClusters, i, tempMatrices);3 u+ z8 ]% j3 \
- }2 y s: q! F; |8 P: l8 `
- };8 f i% `7 l/ [" E6 x, u
( Z* K- I: O* s8 ~6 S$ N: k% t- Button.prototype.turnTo = function(angle) {+ U9 Q# v5 ^' {5 S, m
- this.nowAngle = angle;% z: S2 g) f+ Y- C0 E j
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: U% T; G5 {" w! E% C3 Y; F4 q- Button.prototype.turnMaximum = function() {( S ]9 J: ^3 M9 ]
- this.nowAngle = this.maximumAngle;
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- % \0 k6 H5 y: a1 @8 ?9 q
- Button.prototype.turnMinimum = function() {
1 Q7 C0 u6 ]2 P( Z ^ - this.nowAngle = this.minimumAngle;
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- Button.prototype.turnMiddle = function() {* P3 r* b+ B, J7 j
- this.nowAngle = (this.maximumAngle + this.minimumAngle) / 2;2 m1 U0 j! h b( X/ x7 D
- };
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- return this.minimumAngle;
3 g2 X) M3 D0 z" Z7 C - };
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5 k5 |6 ~" y5 V& W* z- Button.prototype.getMaximumAngle = function() {
" X: F+ B; R5 Z; L4 }, u/ Y - return this.maximumAngle;
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- + {/ @1 q/ M1 g' q% i& T
- //---------- z+ B$ G' ~1 A: j: d& O
- ! z7 u$ n' M& z8 [
- let buttonRawModels = ModelManager.loadPartedRawModel(Resources.manager(), Resources.idRelative("df5g_buttons.obj"), null);
) x8 c7 K0 `8 v2 U e3 k - var buttonModelClusters = uploadPartedModels(buttonRawModels);
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- //----------
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, ]0 z# i8 A6 m! {' x) y( @( P% @- function create(ctx, state, train) {! @% i9 ?/ |" O
- state.buttons = new Map();
I/ [( s, \, H, j' D9 F; I3 b - for(let i=0;i<buttonsInformation.length;i++){2 x3 F0 a$ Y& i* C9 Z
- state.buttons.set(buttonModelClusters[buttonsInformation[i].name], new Button(buttonModelClusters[buttonsInformation[i].name],buttonsInformation[i].x,buttonsInformation[i].y,buttonsInformation[i].z,buttonsInformation[i].rx,buttonsInformation[i].ry,buttonsInformation[i].rz,buttonsInformation[i].minimumAngle,buttonsInformation[i].maximumAngle,buttonsInformation[i].nowAngle,buttonsInformation[i].direction))5 [/ X) o/ z3 k; A9 n* }# R
- }
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- //----------
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- function render(ctx, state, train) {
! K- h, j- l5 o( C; g* g7 r - for (let value of state.buttons.values()) {
' [9 w/ Q- p; ?8 U - value.draw(train.trainCars(), ctx);
/ C; a$ T# p* p6 ], J: l+ O - }
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1 P+ Q4 ]' e- A+ h* @# {- //----------
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5 {* u5 Q( `" E* } V- function uploadPartedModels(modelClusterss) {//直接搬过来的,上传模型
1 M0 {2 X( p9 A* G; a) ` - let result = {};/ Q5 ^& |9 M( A( B) p; d0 j
- for (it = modelClusterss.entrySet().iterator(); it.hasNext(); ) {
' C2 }! |" ?; |0 M7 L - entry = it.next();7 z1 Z8 Z7 R" o3 X8 }" C5 Q
- entry.getValue().applyUVMirror(false, true);" O5 d' o% @9 L/ M; P4 ~& L4 a
- result[entry.getKey()] = ModelManager.uploadVertArrays(entry.getValue());
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- return result;* e, ^# g9 u, }( Z i+ L N
- }1 u! b: d5 M, ^$ C# @
- - L" J/ V/ n: P
- function degreesToRadians(degrees) {: K$ a+ a$ s3 _! W
- return degrees * Math.PI / 180;4 W1 T. ~7 F; \. Y# B; U9 h
- }
复制代码
' M# G7 H( \# \8 [1 {哎 然后这次写的时候突然又开始注重命名规范了,真是我不可多得的一点改进啊(大喜9 c% V' C7 w2 n! Q( z: g" `
2 G9 V* X `* n还有多亏了blender支持python,搞了个小代码可以按照我要的方式输出数据,要不一个一个的复制坐标和旋转得累死我
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; d+ Z Z* W% v% x! Z% V而且就现在这个按钮信息还差了一半,要问就是现在只搞了一个控制台,还有一个控制台在对面
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下面是部分代码,控制逻辑还没有,过一阵完善,只实现了一些比较基础的东西,供各位借鉴借鉴,有问题请指出
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% ~1 F- k( {: W2 T" l" K! l位于“button.js”:% x& N7 w9 S- P
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位于"main.js":
7 S" L7 g5 W1 c8 w7 ?2 f" G5 c- var buttonsInformation = new Array();5 U& [+ b0 L# O! a; y& |
- buttonsInformation.push({name:"B1", x:-0.67873430, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
2 [& v4 L+ K6 y6 \4 d/ R$ y - buttonsInformation.push({name:"B2", x:-0.70873421, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
+ W! d) Y' Q. V$ F) |. n. G/ z8 Y - buttonsInformation.push({name:"B3", x:-0.73873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
% z& m; A7 f0 P% w; X7 B' m9 { - buttonsInformation.push({name:"B4", x:-0.76873422, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
( F, U4 _& k8 y$ [, J - buttonsInformation.push({name:"B5", x:-0.79873425, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});. Q: }* E! M2 C
- buttonsInformation.push({name:"B6", x:-0.82873416, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
4 C6 \( @8 C( V - buttonsInformation.push({name:"B7", x:-0.85873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});: Y4 s L0 ]7 ~# n8 G
- buttonsInformation.push({name:"B8", x:-0.88873410, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
/ W6 r3 Y4 a8 x - buttonsInformation.push({name:"B9", x:-0.67873430, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
8 `5 R. q) l0 n - buttonsInformation.push({name:"B10", x:-0.70873421, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});+ y" V. O/ D" z& x
- buttonsInformation.push({name:"B11", x:-0.73873425, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});* t& X4 }; E! j9 y7 s+ G& \
- buttonsInformation.push({name:"B12", x:-0.76873422, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});. j+ P- Y2 T; |
- buttonsInformation.push({name:"B13", x:-0.79873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
' U2 v& b$ p5 W6 |- A$ o - buttonsInformation.push({name:"B14", x:-0.82873416, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
0 V/ y3 C5 ?" |6 s% W' m e - buttonsInformation.push({name:"B15", x:-0.85873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});, G6 K4 P" `1 Z2 r4 u0 Q. H* Z/ X( {
- buttonsInformation.push({name:"B16", x:-0.88873410, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
- Z! @5 s- W5 g6 e1 _6 c2 D - buttonsInformation.push({name:"B17b", x:-0.78984880, y:-5.63463020, z:1.75308025, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
$ g5 i. t0 P6 H. a- ]6 T- w - buttonsInformation.push({name:"B17r", x:-0.78984880, y:-5.63698387, z:1.75427735, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});9 a# y) o- J; r
- buttonsInformation.push({name:"B18b", x:-1.25822449, y:-5.62597370, z:1.76651037, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});! b3 L7 R5 X: R* N. H* N
- buttonsInformation.push({name:"B18r", x:-1.25822449, y:-5.62775612, z:1.76741731, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});- d/ P! A$ v8 A" f
- buttonsInformation.push({name:"B19b", x:-1.37824154, y:-5.62596798, z:1.76652133, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});# B4 [( n) H ^$ J/ h
- buttonsInformation.push({name:"B19r", x:-1.37824154, y:-5.62775040, z:1.76742828, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});/ @. [( n& `0 U' o L
- buttonsInformation.push({name:"B20", x:-0.33558506, y:-5.58756828, z:2.22708082, rx:-1.57079649, ry:-0.00000003, rz:-0.72945309, minimumAngle:-20, maximumAngle:20, direction:[0,0,1]});
! Q6 y' b) t+ A' Q9 g! H D - buttonsInformation.push({name:"B21", x:-1.05873716, y:-5.83794308, z:1.63690805, rx:0.00000000, ry:1.57079637, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});0 X$ S$ [( s* {/ I) ~- e
- buttonsInformation.push({name:"B22", x:-0.98935747, y:-5.83794308, z:1.64137828, rx:0.00000000, ry:0.00000000, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});! ^, C9 K$ V5 m" ^+ w" J& W
- buttonsInformation.push({name:"B23", x:-0.98935747, y:-5.79227972, z:1.65701008, rx:1.57079637, ry:0.00000000, rz:0.00000000, minimumAngle:0, maximumAngle:90, direction:[0,1,0]});
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