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Harlotte 作者认证 2024-6-26 21:02:13

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本帖最后由 Harlotte 于 2024-6-27 20:27 编辑 , [! {# ^% v, K+ Q
  1. 阿弥诺斯
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  1. function Button(modelClusters, x, y, z, rx, ry, rz, minimumAngle, maximumAngle, nowAngle, direction) {' G' @3 |$ u! F9 ~% D
  2.     this.modelClusters = modelClusters;5 V8 R& o( ]3 l' {/ I
  3.     this.x = x;
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  4.     this.y = y;
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  5.     this.z = z;
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  6.     this.rx = rx;4 f' V! _0 l: n; C' B+ Z/ x0 X
  7.     this.ry = ry;
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  8.     this.rz = rz;
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  9.     this.minimumAngle = minimumAngle;/ {7 R1 S8 @9 b% w1 q. D+ C
  10.     this.maximumAngle = maximumAngle;5 s" i; }: p' C
  11.     this.nowAngle = nowAngle;! r4 ~+ c$ Q' |' F8 a2 }/ h8 g
  12.     this.direction = direction;
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  13. }
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  14. 7 W2 R1 ~: G  k1 B1 F' [
  15. Button.prototype.draw = function(carriage, ctx) {3 f- C- j7 l% E% {$ n( S( U% ]+ m
  16.     let tempMatrices = new Matrices();3 Q+ [; g* P( a0 U" a+ |
  17.     tempMatrices.rotateZ(state.wobblerot);' h# ]/ e" M: e9 s1 `
  18.     tempMatrices.translate(this.x, this.y, this.z);2 p- W, |8 m# ]6 K
  19.     tempMatrices.rotateX(this.rx);
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  20.     tempMatrices.rotateY(this.ry);' I0 r% ?  `7 a; U
  21.     tempMatrices.rotateZ(this.rz);6 ?/ p( b3 \/ o' S; L$ d
  22.     tempMatrices.rotateX(degreesToRadians(this.nowAngle * this.direction[0]));
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  23.     tempMatrices.rotateY(degreesToRadians(this.nowAngle * this.direction[1]));* `4 U; X2 g4 ]! Z
  24.     tempMatrices.rotateZ(degreesToRadians(this.nowAngle * this.direction[2]));3 z( T: [( M1 H) a1 ~' i
  25.     for(let i = 0; i < carriage; i++){
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  26.         ctx.drawCarModel(this.modelClusters, i, tempMatrices);) O. R  C0 P$ }4 u0 i" L2 v
  27.     }
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  28. };' U, k3 s6 p8 {" B9 ]# `# u! d% D: H
  29. " c' B' x# k! ^% a9 F% p
  30. Button.prototype.turnTo = function(angle) {( b, X- N# }6 O( I  U: p) Y
  31.     this.nowAngle = angle;
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  32. };" S9 d# s# m9 ~

  33. ( R6 z2 I* C; Y0 d% N
  34. Button.prototype.turnMaximum = function() {/ X9 X% K4 V2 `; k) {; [
  35.     this.nowAngle = this.maximumAngle;
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  36. };0 A% L$ i. L; N% u* F2 H
  37. 7 m7 k- ~) U1 K! L/ O  @' ]
  38. Button.prototype.turnMinimum = function() {* m1 s- h4 m3 C+ `5 D0 W  i
  39.     this.nowAngle = this.minimumAngle;1 `" T- V) r# k9 N
  40. };
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  42. Button.prototype.turnMiddle = function() {
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  43.     this.nowAngle = (this.maximumAngle + this.minimumAngle) / 2;* w' V# O. c1 d; ?! u6 s, ]
  44. };0 S) H: f) N3 i
  45. $ R4 Y5 k. J2 L& x
  46. Button.prototype.getMinimumAngle = function() {
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  47.     return this.minimumAngle;8 Y9 J. t# m# u! v7 z; \( H
  48. };
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  49. 4 }" m/ M# v6 q9 e# y- r& j/ [
  50. Button.prototype.getMaximumAngle = function() {
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  51.     return this.maximumAngle;
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  52. };8 D$ n: l3 u( ^& W9 J+ U' l

  53. ) k0 ]/ }* @  [2 v5 A  q
  54. //----------3 t0 \+ ^: ]6 [0 m8 Y
  55. / a4 Q- W# ?+ l7 C# X) m
  56. let buttonRawModels = ModelManager.loadPartedRawModel(Resources.manager(), Resources.idRelative("df5g_buttons.obj"), null);1 Y* N, k- l: C- s3 S
  57. var buttonModelClusters = uploadPartedModels(buttonRawModels);
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  58. $ Q  p6 C. _) y8 @( S+ b
  59. //----------2 S7 n6 w) j, T5 K6 s8 o

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  61. function create(ctx, state, train) {
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  62.     state.buttons = new Map();
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  63.     for(let i=0;i<buttonsInformation.length;i++){
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  64.         state.buttons.set(buttonModelClusters[buttonsInformation[i].name], new Button(buttonModelClusters[buttonsInformation[i].name],buttonsInformation[i].x,buttonsInformation[i].y,buttonsInformation[i].z,buttonsInformation[i].rx,buttonsInformation[i].ry,buttonsInformation[i].rz,buttonsInformation[i].minimumAngle,buttonsInformation[i].maximumAngle,buttonsInformation[i].nowAngle,buttonsInformation[i].direction))% j1 I, _* S3 x6 r0 t) Z
  65.     }, s. g6 r3 _/ q* M
  66. }
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  67. ! i8 E  m% G1 J' G8 g
  68. //----------
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  69. 0 |. P4 j3 [7 E1 U6 |
  70. function render(ctx, state, train) {# r9 X/ U( v8 k
  71.     for (let value of state.buttons.values()) {; `! `1 L4 _1 ]7 d7 e
  72.         value.draw(train.trainCars(), ctx);# W* ^$ v) z! m7 C8 s: ]
  73.     }) o! u4 E1 X' C6 q' y7 q  `4 \3 N9 ^
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  75. , d/ ^* p4 \0 i) X
  76. //----------* `' ?5 ?$ F8 y3 |, g

  77. + v  H7 ?/ L: X7 ]6 U
  78. function uploadPartedModels(modelClusterss) {//直接搬过来的,上传模型3 {& i9 |8 N7 Y4 n3 E* B( o" ^
  79.     let result = {};
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  80.     for (it = modelClusterss.entrySet().iterator(); it.hasNext(); ) {
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  81.       entry = it.next();1 S; k# ]" m6 u4 X: ], E0 `* M
  82.       entry.getValue().applyUVMirror(false, true);5 l  j, Z( y6 k* H: w$ Z6 E  g
  83.       result[entry.getKey()] = ModelManager.uploadVertArrays(entry.getValue());
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  84.     }7 W, `! ]/ q: E
  85.     return result;
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  86. }& Y9 p, r8 R5 Y* |' _
  87. 3 M% f8 x+ i, `' Z! N  @
  88. function degreesToRadians(degrees) {3 {; f) w0 U4 b4 [2 T& X9 r1 Q
  89.     return degrees * Math.PI / 180;
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  90. }
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哎 然后这次写的时候突然又开始注重命名规范了,真是我不可多得的一点改进啊(大喜: n, ^7 W" M$ r8 o6 L" v+ e  ~

$ Q1 l; o1 a( i还有多亏了blender支持python,搞了个小代码可以按照我要的方式输出数据,要不一个一个的复制坐标和旋转得累死我" a% h# Y  g- I8 d2 s
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而且就现在这个按钮信息还差了一半,要问就是现在只搞了一个控制台,还有一个控制台在对面: m2 l9 J2 B, }3 }+ Z; j: S

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% |% Q/ H+ }8 n. g$ @% [; B下面是部分代码,控制逻辑还没有,过一阵完善,只实现了一些比较基础的东西,供各位借鉴借鉴,有问题请指出8 l3 O) e# l5 q3 s. @3 y5 `

5 @: |# B$ f3 s8 B3 T) H5 @" {* Y5 J位于“button.js”:; m2 {1 T9 D# c2 y5 L9 r+ _5 x5 T

4 y6 z3 u/ v4 X0 R+ Z2 k# n位于"main.js":. G6 A. d8 I4 S- v, H0 S
  1. var buttonsInformation = new Array();
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  2. buttonsInformation.push({name:"B1", x:-0.67873430, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});: h3 p: I/ w# Z. h
  3. buttonsInformation.push({name:"B2", x:-0.70873421, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});3 K1 {: W# {2 p
  4. buttonsInformation.push({name:"B3", x:-0.73873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  5. buttonsInformation.push({name:"B4", x:-0.76873422, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  6. buttonsInformation.push({name:"B5", x:-0.79873425, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});/ b* D+ |" G. [# w: A
  7. buttonsInformation.push({name:"B6", x:-0.82873416, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  8. buttonsInformation.push({name:"B7", x:-0.85873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});. N+ m8 Z$ X, Z- s
  9. buttonsInformation.push({name:"B8", x:-0.88873410, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  10. buttonsInformation.push({name:"B9", x:-0.67873430, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});; T. l& y# |* m, i: l/ b$ b, ~# a
  11. buttonsInformation.push({name:"B10", x:-0.70873421, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  12. buttonsInformation.push({name:"B11", x:-0.73873425, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});4 |  f  s( L( d/ Z+ ]: \9 c% q& N: R" i
  13. buttonsInformation.push({name:"B12", x:-0.76873422, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});, \3 f. f) _! ~! m; `2 r
  14. buttonsInformation.push({name:"B13", x:-0.79873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});. z9 f7 ^. g' S
  15. buttonsInformation.push({name:"B14", x:-0.82873416, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  16. buttonsInformation.push({name:"B15", x:-0.85873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});; ]/ x4 s2 g! K7 R. {1 T
  17. buttonsInformation.push({name:"B16", x:-0.88873410, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});+ ?3 B: d* a8 O1 S
  18. buttonsInformation.push({name:"B17b", x:-0.78984880, y:-5.63463020, z:1.75308025, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});# R( [9 h  K% a' C, A8 n) ]
  19. buttonsInformation.push({name:"B17r", x:-0.78984880, y:-5.63698387, z:1.75427735, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  20. buttonsInformation.push({name:"B18b", x:-1.25822449, y:-5.62597370, z:1.76651037, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});; e( S, x" m9 D/ @
  21. buttonsInformation.push({name:"B18r", x:-1.25822449, y:-5.62775612, z:1.76741731, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});( P4 h/ Z; w* ]! a% ]
  22. buttonsInformation.push({name:"B19b", x:-1.37824154, y:-5.62596798, z:1.76652133, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});( Q; {4 g( Q+ ~) c
  23. buttonsInformation.push({name:"B19r", x:-1.37824154, y:-5.62775040, z:1.76742828, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  24. buttonsInformation.push({name:"B20", x:-0.33558506, y:-5.58756828, z:2.22708082, rx:-1.57079649, ry:-0.00000003, rz:-0.72945309, minimumAngle:-20, maximumAngle:20, direction:[0,0,1]});. o& o/ R0 A( A; C; o+ K2 d
  25. buttonsInformation.push({name:"B21", x:-1.05873716, y:-5.83794308, z:1.63690805, rx:0.00000000, ry:1.57079637, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});/ K( l+ Y% N6 ~/ K8 @
  26. buttonsInformation.push({name:"B22", x:-0.98935747, y:-5.83794308, z:1.64137828, rx:0.00000000, ry:0.00000000, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});) C! L( a/ A5 {; W  o& B
  27. buttonsInformation.push({name:"B23", x:-0.98935747, y:-5.79227972, z:1.65701008, rx:1.57079637, ry:0.00000000, rz:0.00000000, minimumAngle:0, maximumAngle:90, direction:[0,1,0]});
复制代码

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有事加我QQ: 3435494979
Sheriff 2024-6-26 23:01:22
膜拜大佬
ShentongMetro 作者认证 2024-6-27 16:13:26
你说得对但是Rhino实现的ES6不支持class,请用function.prototype

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参与人数 1人气 +1 收起 理由
Harlotte + 1 有道理 改了

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上海地铁追加包主力作者之一
你圈老锐评家,现已退化只会造低创,卷不动了
楼主 Harlotte 作者认证 2024-6-27 18:56:33
ShentongMetro 发表于 2024-6-27 16:13" j: [# D( X$ z, a: C, x
你说得对但是Rhino实现的ES6不支持class,请用function.prototype

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