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本帖最后由 Harlotte 于 2024-6-27 20:27 编辑
# A I+ P% k* W% D$ y: m ~- function Button(modelClusters, x, y, z, rx, ry, rz, minimumAngle, maximumAngle, nowAngle, direction) {& g7 k$ u. V, }9 o: {
- this.modelClusters = modelClusters;9 C! ~* ^* G7 h6 Y4 M' \
- this.x = x;5 R+ ?5 Q! o" p1 s* B+ [" o
- this.y = y;4 o9 p% o; Z1 `' x" J
- this.z = z;
0 f' m3 ^; R% q - this.rx = rx;! Z3 t" k/ ~! q+ T
- this.ry = ry;8 y% E1 U0 ]( h2 ?% D7 B
- this.rz = rz;
- T/ ~/ Q( ] j - this.minimumAngle = minimumAngle;
* \. M. g6 x/ A! b6 _ - this.maximumAngle = maximumAngle;
' u# G; `: o% S( j- D( j - this.nowAngle = nowAngle;6 l5 }- d& c: y$ x8 u* f: f& `. g
- this.direction = direction;
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- ?5 h" l8 N3 O8 |
- Button.prototype.draw = function(carriage, ctx) {
6 r0 }2 C6 Y* x9 l - let tempMatrices = new Matrices();' |; C4 K! h5 O o* i
- tempMatrices.rotateZ(state.wobblerot);
% x f, B. T* R( }( V. m - tempMatrices.translate(this.x, this.y, this.z);
7 X* h3 s+ Z# H: Q8 f. |/ \+ H - tempMatrices.rotateX(this.rx);
1 }8 y( x& A7 I& D - tempMatrices.rotateY(this.ry);
+ R2 D3 t4 L+ @1 G( A8 v; Y( T - tempMatrices.rotateZ(this.rz);
2 I6 G0 A& x! F' D& y2 x - tempMatrices.rotateX(degreesToRadians(this.nowAngle * this.direction[0]));% n# Y2 H8 ^% k3 N4 p. W5 T+ c
- tempMatrices.rotateY(degreesToRadians(this.nowAngle * this.direction[1]));; H( O7 \+ T/ D: s2 }+ i
- tempMatrices.rotateZ(degreesToRadians(this.nowAngle * this.direction[2]));
1 H& @6 ^0 C! x) V- P8 q9 c - for(let i = 0; i < carriage; i++){4 a2 {# Z$ i; l. O& s. p* ~7 w
- ctx.drawCarModel(this.modelClusters, i, tempMatrices);
! B& \9 p7 E5 d' l+ i - }
& Z+ \' `. f5 j+ S4 a& s - };
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- Button.prototype.turnTo = function(angle) {' p$ K9 B# d+ z5 u/ C& t
- this.nowAngle = angle;' X/ v* R1 J* J6 o: V2 g
- }; Z+ j, f6 i1 r: K+ @/ p+ f
- 6 q- x+ ^% c+ f5 G9 X% z
- Button.prototype.turnMaximum = function() {
$ \- I) b2 G/ g$ O! j! v- ` - this.nowAngle = this.maximumAngle;
. ]# e/ s3 ^' O0 C1 C9 w - };
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( l5 o z0 ?" l, L5 j- Button.prototype.turnMinimum = function() {9 n) C& e3 B/ u- X& Q
- this.nowAngle = this.minimumAngle; i0 _- e# d6 O0 I: R d
- };
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- Button.prototype.turnMiddle = function() {
5 s( j( ?* w7 X. ?4 V1 ] - this.nowAngle = (this.maximumAngle + this.minimumAngle) / 2;2 W, w$ x& i. `) `( O9 o$ Z U
- };
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- Button.prototype.getMinimumAngle = function() {$ ^6 \- k( C" {3 I
- return this.minimumAngle;
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1 g% n5 n$ n2 l2 {- Button.prototype.getMaximumAngle = function() {
3 o+ ?* h) G+ E - return this.maximumAngle;
0 Y8 v; C q5 I+ e, M - };
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- //----------7 T8 ~* g, R# \3 ^1 a9 ~/ ^
$ T) K8 P- Y5 H( ?- let buttonRawModels = ModelManager.loadPartedRawModel(Resources.manager(), Resources.idRelative("df5g_buttons.obj"), null);
; l1 n- H- g, @3 E& } - var buttonModelClusters = uploadPartedModels(buttonRawModels);+ U9 |& z" t# v' r! L
9 e6 Q. x3 _2 b4 I# D- //----------
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* q4 f' b+ A/ A1 s4 ]9 Y1 r- function create(ctx, state, train) {
4 Y/ S: W& p2 o/ O! l8 E5 U3 f - state.buttons = new Map();' M8 t# R1 Y& M$ R5 b: l
- for(let i=0;i<buttonsInformation.length;i++){
[. F. v' s, W, X2 }8 W+ Z' k7 O - state.buttons.set(buttonModelClusters[buttonsInformation[i].name], new Button(buttonModelClusters[buttonsInformation[i].name],buttonsInformation[i].x,buttonsInformation[i].y,buttonsInformation[i].z,buttonsInformation[i].rx,buttonsInformation[i].ry,buttonsInformation[i].rz,buttonsInformation[i].minimumAngle,buttonsInformation[i].maximumAngle,buttonsInformation[i].nowAngle,buttonsInformation[i].direction))7 C: i! {( |6 m) g @& \
- }. d; R8 P# w) l; B6 J
- }" p7 W& c2 I9 m/ f" w4 S
+ W% C+ d5 k& _/ k- //----------
+ @+ q8 ?% B9 R& r5 {) I - ; m$ d5 r$ D2 T- A; a( z, G
- function render(ctx, state, train) {5 W) c/ m5 M3 A8 I
- for (let value of state.buttons.values()) {
. O9 O, n' g; f G - value.draw(train.trainCars(), ctx);1 a1 C& b% O- n/ E
- }# |& b" O0 u& N# E: Y
- }$ k. l! A( u9 O6 q
5 k! W2 c+ Z- R. p* q- //----------5 e1 s; s2 S2 z$ H* r
- + c7 ]/ w( e1 J, [ y
- function uploadPartedModels(modelClusterss) {//直接搬过来的,上传模型
6 M$ \& y/ j1 N" _4 I: u3 I - let result = {};
0 m: A7 Y# w7 X% L* ` - for (it = modelClusterss.entrySet().iterator(); it.hasNext(); ) {
: l' `0 W$ z" T - entry = it.next();! i! v6 u1 G: X+ I! `
- entry.getValue().applyUVMirror(false, true);
R7 u9 \" m4 D+ ? h5 y - result[entry.getKey()] = ModelManager.uploadVertArrays(entry.getValue());
- J" T9 M( V% j - }
0 m! D- C/ _- m& | - return result;# L2 N! E: m9 e% n6 v7 H
- }' T# |$ l7 t0 r& {6 @1 T
6 A, k1 u# ~- E7 B8 R' z; o% `- function degreesToRadians(degrees) {
d* D( v& f, x: r - return degrees * Math.PI / 180;
5 {' ^0 \4 ]2 Q$ [2 r - }
复制代码 6 n9 T+ m, C' w% B% n1 O/ p. u* f) J
哎 然后这次写的时候突然又开始注重命名规范了,真是我不可多得的一点改进啊(大喜& l& c2 _# C1 _! K6 ^3 V; Z V" K& o
% N) M8 \" U8 {) {. ]还有多亏了blender支持python,搞了个小代码可以按照我要的方式输出数据,要不一个一个的复制坐标和旋转得累死我
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0 M- K% o* J8 m. q8 i' f- x' h+ l而且就现在这个按钮信息还差了一半,要问就是现在只搞了一个控制台,还有一个控制台在对面
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% K7 P4 J3 o# b/ G! {8 G下面是部分代码,控制逻辑还没有,过一阵完善,只实现了一些比较基础的东西,供各位借鉴借鉴,有问题请指出" W4 _# E3 k6 |! C
- F7 U, g! d; _. W+ u9 I/ V5 g位于“button.js”:* H" E8 _# _0 J+ C& f& G# g2 U, Y/ T
% `" U5 P: Q* J! H H% n9 V位于"main.js":% x F. V& m. X4 V
- var buttonsInformation = new Array();
; F! Q3 L; x( {4 H$ H - buttonsInformation.push({name:"B1", x:-0.67873430, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});/ P) b- j- D5 n7 c: [5 X
- buttonsInformation.push({name:"B2", x:-0.70873421, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});" X6 R8 h2 N, Y: i. ]" M
- buttonsInformation.push({name:"B3", x:-0.73873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]}); ]3 `4 f! C& K2 x2 ]
- buttonsInformation.push({name:"B4", x:-0.76873422, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
& X! V6 P5 }; o - buttonsInformation.push({name:"B5", x:-0.79873425, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
1 h- R3 b* u" ~( @! [% F - buttonsInformation.push({name:"B6", x:-0.82873416, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});/ \# }& G i: g
- buttonsInformation.push({name:"B7", x:-0.85873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
2 \ c9 V- u b& x - buttonsInformation.push({name:"B8", x:-0.88873410, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});2 d- A0 j; u P. Y; o! B6 B
- buttonsInformation.push({name:"B9", x:-0.67873430, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});" U S c6 z0 E! O- ]- A
- buttonsInformation.push({name:"B10", x:-0.70873421, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});$ z+ u! w+ s$ `' Y8 Q: M
- buttonsInformation.push({name:"B11", x:-0.73873425, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
0 w1 w8 z; N. P/ k$ q# ] - buttonsInformation.push({name:"B12", x:-0.76873422, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});' Y- x, r; e4 t- R; o8 A. R/ ]( k
- buttonsInformation.push({name:"B13", x:-0.79873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
% `9 x$ A* s0 Q" I - buttonsInformation.push({name:"B14", x:-0.82873416, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});6 \8 D7 ]# j3 t; y- s, |
- buttonsInformation.push({name:"B15", x:-0.85873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
% C: }: y0 L+ K1 M: J1 Q) \3 q3 { - buttonsInformation.push({name:"B16", x:-0.88873410, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
6 B f% G' k+ u - buttonsInformation.push({name:"B17b", x:-0.78984880, y:-5.63463020, z:1.75308025, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
& A z! q6 d0 ]& o0 H/ K% F - buttonsInformation.push({name:"B17r", x:-0.78984880, y:-5.63698387, z:1.75427735, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
0 {8 a1 ]5 d6 z' W: ?! x - buttonsInformation.push({name:"B18b", x:-1.25822449, y:-5.62597370, z:1.76651037, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});1 v. J3 G/ W1 i, z( r* W$ N; k6 g
- buttonsInformation.push({name:"B18r", x:-1.25822449, y:-5.62775612, z:1.76741731, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
; a' i3 d7 g# k' q - buttonsInformation.push({name:"B19b", x:-1.37824154, y:-5.62596798, z:1.76652133, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
& E9 t3 T2 y6 H: ]6 B$ | - buttonsInformation.push({name:"B19r", x:-1.37824154, y:-5.62775040, z:1.76742828, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
3 p1 J; A$ u% G; t% |* S - buttonsInformation.push({name:"B20", x:-0.33558506, y:-5.58756828, z:2.22708082, rx:-1.57079649, ry:-0.00000003, rz:-0.72945309, minimumAngle:-20, maximumAngle:20, direction:[0,0,1]});
5 F4 G6 U/ V& F3 `4 y# ]3 ^ - buttonsInformation.push({name:"B21", x:-1.05873716, y:-5.83794308, z:1.63690805, rx:0.00000000, ry:1.57079637, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});; R: t: g9 S! T4 ~9 B* K) k9 g
- buttonsInformation.push({name:"B22", x:-0.98935747, y:-5.83794308, z:1.64137828, rx:0.00000000, ry:0.00000000, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});, w# w2 h& g# ~( U9 u7 `5 {1 E! ^
- buttonsInformation.push({name:"B23", x:-0.98935747, y:-5.79227972, z:1.65701008, rx:1.57079637, ry:0.00000000, rz:0.00000000, minimumAngle:0, maximumAngle:90, direction:[0,1,0]});
复制代码
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