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Harlotte 作者认证 2024-6-26 21:02:13

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本帖最后由 Harlotte 于 2024-6-27 20:27 编辑 7 @; {7 j5 P5 a' d
  1. 阿弥诺斯
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  1. function Button(modelClusters, x, y, z, rx, ry, rz, minimumAngle, maximumAngle, nowAngle, direction) {; P$ y9 z; Q- o( a6 Q
  2.     this.modelClusters = modelClusters;9 m: u* l+ C- v# b% `
  3.     this.x = x;
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  4.     this.y = y;0 P1 D" Y$ X# w- i8 E  F. o# C' t2 r
  5.     this.z = z;
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  6.     this.rx = rx;0 }: ]4 \  m5 Q+ x
  7.     this.ry = ry;6 B1 P9 U! O) d% w4 H/ G3 W: Y! Z; L: R3 d
  8.     this.rz = rz;
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  9.     this.minimumAngle = minimumAngle;7 M. m4 o+ O# p; y
  10.     this.maximumAngle = maximumAngle;& G0 I1 T8 n% K, |
  11.     this.nowAngle = nowAngle;
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  12.     this.direction = direction;8 G5 ~& C1 e7 K: @( K: T
  13. }8 x; a2 _; I* Y6 E# p

  14. 6 S; a7 |4 r' h
  15. Button.prototype.draw = function(carriage, ctx) {$ G7 z% T0 B& Q  g: D4 \" O
  16.     let tempMatrices = new Matrices();
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  17.     tempMatrices.rotateZ(state.wobblerot);
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  18.     tempMatrices.translate(this.x, this.y, this.z);% t9 a: k" Z+ y! U: u
  19.     tempMatrices.rotateX(this.rx);% Y8 {% h5 N" c$ h4 }9 E6 T
  20.     tempMatrices.rotateY(this.ry);5 F* Q; x  Y/ F4 r. y. N" L4 R* q4 x. |
  21.     tempMatrices.rotateZ(this.rz);; z4 U: _4 a# P9 A: J& A( Z
  22.     tempMatrices.rotateX(degreesToRadians(this.nowAngle * this.direction[0]));: Q0 h9 g; S5 x. Z9 N5 j
  23.     tempMatrices.rotateY(degreesToRadians(this.nowAngle * this.direction[1]));' `) Y5 J' q% a5 u8 a+ c& _
  24.     tempMatrices.rotateZ(degreesToRadians(this.nowAngle * this.direction[2]));
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  25.     for(let i = 0; i < carriage; i++){; [/ X0 e8 Y. q- T" o7 X
  26.         ctx.drawCarModel(this.modelClusters, i, tempMatrices);0 u8 N) D+ \8 X4 j0 g5 h
  27.     }/ m9 P. [2 [. V% C
  28. };9 m2 n& T" z3 F2 h' b6 m- V

  29. 9 Y9 B6 d; b9 J- e- X
  30. Button.prototype.turnTo = function(angle) {* H; O/ \, A& l* t9 R% A5 D
  31.     this.nowAngle = angle;
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  32. };6 G4 J% t$ E5 S& w- m5 V

  33. % \) p2 |% R) ]) V
  34. Button.prototype.turnMaximum = function() {/ B6 w+ \- z. _4 I8 B4 ?7 V
  35.     this.nowAngle = this.maximumAngle;: s+ D( P% f- P/ N" v, q
  36. };3 S* T/ J6 I) t& e+ s# j( w
  37. $ x6 O2 d% {! L4 |
  38. Button.prototype.turnMinimum = function() {* H4 Q2 {2 z; v
  39.     this.nowAngle = this.minimumAngle;# ]+ a( |6 \, j( t
  40. };! P4 o/ Y5 o" ~. ~( X, p% m

  41. ) ~% P2 B( s1 T# H6 `5 Q- a- B! b+ J
  42. Button.prototype.turnMiddle = function() {
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  43.     this.nowAngle = (this.maximumAngle + this.minimumAngle) / 2;% B1 P* Q! }/ M3 B! b/ {, v" b
  44. };
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  45. / [$ Y+ Y+ Y* c
  46. Button.prototype.getMinimumAngle = function() {: s8 z7 |3 B" k  s
  47.     return this.minimumAngle;" j9 s: I" `1 p3 N3 e& s
  48. };
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  50. Button.prototype.getMaximumAngle = function() {" j  |0 i: F/ A
  51.     return this.maximumAngle;
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  52. };7 @7 e6 j0 m( K' s. T& c
  53. 3 R2 f7 A, X7 V; {
  54. //----------
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  55. # t8 P/ l4 Q; u0 S2 \: j
  56. let buttonRawModels = ModelManager.loadPartedRawModel(Resources.manager(), Resources.idRelative("df5g_buttons.obj"), null);4 |& L4 K( w4 \( p- T5 |5 |) g7 N+ u
  57. var buttonModelClusters = uploadPartedModels(buttonRawModels);
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  58. 1 N" x6 r+ s) D2 M
  59. //----------
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  60. ) I# h5 U: Q' x3 e7 ]( C5 E# p
  61. function create(ctx, state, train) {
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  62.     state.buttons = new Map();
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  63.     for(let i=0;i<buttonsInformation.length;i++){7 L& e# \7 `0 ?' S7 q* C
  64.         state.buttons.set(buttonModelClusters[buttonsInformation[i].name], new Button(buttonModelClusters[buttonsInformation[i].name],buttonsInformation[i].x,buttonsInformation[i].y,buttonsInformation[i].z,buttonsInformation[i].rx,buttonsInformation[i].ry,buttonsInformation[i].rz,buttonsInformation[i].minimumAngle,buttonsInformation[i].maximumAngle,buttonsInformation[i].nowAngle,buttonsInformation[i].direction))
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  65.     }) X$ ]! N1 }) l) s( I
  66. }( p6 I3 |* {3 \5 E+ R* F

  67. 5 W( d) E+ Q) s* B: f2 B3 N, p
  68. //----------
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  69. 9 s% e1 c# b0 {/ ~: W- C/ {/ j
  70. function render(ctx, state, train) {
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  71.     for (let value of state.buttons.values()) {
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  72.         value.draw(train.trainCars(), ctx);
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  73.     }
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  74. }" B3 T# o9 Y3 ?5 t! E2 t! o! ?
  75. : m+ b; |  J) i5 j
  76. //----------, c% P5 o6 X5 ?2 E+ u4 f7 h. N5 C
  77. 1 Q( g6 [6 E& y8 `  B8 L% X
  78. function uploadPartedModels(modelClusterss) {//直接搬过来的,上传模型
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  79.     let result = {};
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  80.     for (it = modelClusterss.entrySet().iterator(); it.hasNext(); ) {
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  81.       entry = it.next();
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  82.       entry.getValue().applyUVMirror(false, true);
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  83.       result[entry.getKey()] = ModelManager.uploadVertArrays(entry.getValue());
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  84.     }* T3 ?( R# G% j3 n: B9 x9 _1 g' ^
  85.     return result;
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  86. }
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  87. 1 C6 C/ A+ t; t8 C$ e
  88. function degreesToRadians(degrees) {
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  89.     return degrees * Math.PI / 180;" f' D8 W1 K* d$ y1 F( J! Z
  90. }
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哎 然后这次写的时候突然又开始注重命名规范了,真是我不可多得的一点改进啊(大喜
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: ]6 s" U# m- i0 r还有多亏了blender支持python,搞了个小代码可以按照我要的方式输出数据,要不一个一个的复制坐标和旋转得累死我  W; P0 O9 V$ e3 q3 z3 X! q
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而且就现在这个按钮信息还差了一半,要问就是现在只搞了一个控制台,还有一个控制台在对面
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  _+ n) |3 e2 Y) s下面是部分代码,控制逻辑还没有,过一阵完善,只实现了一些比较基础的东西,供各位借鉴借鉴,有问题请指出
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位于“button.js”:
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9 I0 `1 U* B6 x5 _2 |位于"main.js":
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  1. var buttonsInformation = new Array();
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  2. buttonsInformation.push({name:"B1", x:-0.67873430, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});$ \4 ?0 z! W7 _2 i. ]4 Z
  3. buttonsInformation.push({name:"B2", x:-0.70873421, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  4. buttonsInformation.push({name:"B3", x:-0.73873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  5. buttonsInformation.push({name:"B4", x:-0.76873422, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});' P3 o2 [7 j) H) z( L( m- L& s
  6. buttonsInformation.push({name:"B5", x:-0.79873425, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  7. buttonsInformation.push({name:"B6", x:-0.82873416, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});' y0 t& P  \% V5 {! b
  8. buttonsInformation.push({name:"B7", x:-0.85873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});. T6 p& Q8 d5 E* {
  9. buttonsInformation.push({name:"B8", x:-0.88873410, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  10. buttonsInformation.push({name:"B9", x:-0.67873430, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});8 K8 A& G  G3 U; _6 `
  11. buttonsInformation.push({name:"B10", x:-0.70873421, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  12. buttonsInformation.push({name:"B11", x:-0.73873425, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  13. buttonsInformation.push({name:"B12", x:-0.76873422, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});0 W% _$ \, O) E/ ?
  14. buttonsInformation.push({name:"B13", x:-0.79873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  15. buttonsInformation.push({name:"B14", x:-0.82873416, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  16. buttonsInformation.push({name:"B15", x:-0.85873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  17. buttonsInformation.push({name:"B16", x:-0.88873410, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});6 l8 D/ J( F- B3 j
  18. buttonsInformation.push({name:"B17b", x:-0.78984880, y:-5.63463020, z:1.75308025, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  19. buttonsInformation.push({name:"B17r", x:-0.78984880, y:-5.63698387, z:1.75427735, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  20. buttonsInformation.push({name:"B18b", x:-1.25822449, y:-5.62597370, z:1.76651037, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  21. buttonsInformation.push({name:"B18r", x:-1.25822449, y:-5.62775612, z:1.76741731, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  22. buttonsInformation.push({name:"B19b", x:-1.37824154, y:-5.62596798, z:1.76652133, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});' c. F& ^8 z1 E8 }, h' Q7 O
  23. buttonsInformation.push({name:"B19r", x:-1.37824154, y:-5.62775040, z:1.76742828, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  24. buttonsInformation.push({name:"B20", x:-0.33558506, y:-5.58756828, z:2.22708082, rx:-1.57079649, ry:-0.00000003, rz:-0.72945309, minimumAngle:-20, maximumAngle:20, direction:[0,0,1]});/ Y7 }/ i4 ]- `. V: l) [
  25. buttonsInformation.push({name:"B21", x:-1.05873716, y:-5.83794308, z:1.63690805, rx:0.00000000, ry:1.57079637, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});
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  26. buttonsInformation.push({name:"B22", x:-0.98935747, y:-5.83794308, z:1.64137828, rx:0.00000000, ry:0.00000000, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});% P$ Z; e8 l# N3 M7 @3 i4 h
  27. buttonsInformation.push({name:"B23", x:-0.98935747, y:-5.79227972, z:1.65701008, rx:1.57079637, ry:0.00000000, rz:0.00000000, minimumAngle:0, maximumAngle:90, direction:[0,1,0]});
复制代码

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有事加我QQ: 3435494979
Sheriff 2024-6-26 23:01:22
膜拜大佬
ShentongMetro 作者认证 2024-6-27 16:13:26
你说得对但是Rhino实现的ES6不支持class,请用function.prototype

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参与人数 1人气 +1 收起 理由
Harlotte + 1 有道理 改了

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上海地铁追加包主力作者之一
你圈老锐评家,现已退化只会造低创,卷不动了
楼主 Harlotte 作者认证 2024-6-27 18:56:33
ShentongMetro 发表于 2024-6-27 16:13
. O9 U3 B) [) K8 N* `  [. X你说得对但是Rhino实现的ES6不支持class,请用function.prototype
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嘶嘶嘶嘶嘶嘶
有事加我QQ: 3435494979
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