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本帖最后由 Harlotte 于 2024-6-27 20:27 编辑 # N9 ^$ j, U/ a, G
- function Button(modelClusters, x, y, z, rx, ry, rz, minimumAngle, maximumAngle, nowAngle, direction) {
1 d! ~+ [ K4 I) h9 `8 c - this.modelClusters = modelClusters;# Z, u# P: u- t
- this.x = x;- K# X* K; Y% g" V# {* B
- this.y = y;
, [( c: q8 O( b. j% E2 t - this.z = z;
& j8 }) @ H; _ - this.rx = rx;0 H# \; `/ N+ P4 ^2 q
- this.ry = ry;3 u8 K' Z; e0 c" \ c4 e/ i
- this.rz = rz;7 |( V) H+ q" V7 S$ u0 G% q
- this.minimumAngle = minimumAngle;7 t. r5 z. f0 u4 Q9 e% s
- this.maximumAngle = maximumAngle;
. R$ Y, a P0 j8 V. F% i5 B' J - this.nowAngle = nowAngle; W* o K3 }- j) A2 G0 ^
- this.direction = direction;
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* w6 v9 r3 u' M- Button.prototype.draw = function(carriage, ctx) {
3 C, Y. M1 H5 p6 ~/ n - let tempMatrices = new Matrices();
$ f, r9 ~8 w* r* N3 Q" a( w - tempMatrices.rotateZ(state.wobblerot);# K- H' S0 f( I7 H- i3 _
- tempMatrices.translate(this.x, this.y, this.z);
9 S" H2 ~/ R5 ~- z - tempMatrices.rotateX(this.rx);
E' f9 w( b# C0 C( i1 \* l - tempMatrices.rotateY(this.ry);5 ~8 Z( A9 }6 \3 D* b
- tempMatrices.rotateZ(this.rz);
0 |2 A/ W. f$ [ - tempMatrices.rotateX(degreesToRadians(this.nowAngle * this.direction[0]));8 z: {/ u% \: I0 i
- tempMatrices.rotateY(degreesToRadians(this.nowAngle * this.direction[1]));) m+ G3 E+ Q7 O6 q) V4 e( ~! V1 I( r
- tempMatrices.rotateZ(degreesToRadians(this.nowAngle * this.direction[2]));& S( c$ j$ O5 L y: w# R% V
- for(let i = 0; i < carriage; i++){ R; @, d! X- w) ^
- ctx.drawCarModel(this.modelClusters, i, tempMatrices);+ V# Z4 D/ e! Q: O1 x" [- X
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- };
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- Button.prototype.turnTo = function(angle) {/ |& x( `6 Q6 z% ] c& l! J
- this.nowAngle = angle;7 v4 T& p6 @- Y0 u
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$ O/ G* z2 R F; S/ o8 N1 M- Button.prototype.turnMaximum = function() {# d) l& w/ E. U1 G) c# D
- this.nowAngle = this.maximumAngle;$ e D' g; c9 ]; N
- };
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0 D0 g9 r- H" n1 { s) [& E- Button.prototype.turnMinimum = function() {
& c; i0 E* \5 B7 H - this.nowAngle = this.minimumAngle;! G8 l0 z4 n5 b' S: E1 p* G
- };
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- Button.prototype.turnMiddle = function() {
; O E/ Y; j! W8 G% _ - this.nowAngle = (this.maximumAngle + this.minimumAngle) / 2;7 E+ \& q3 Q- |6 r$ o
- };
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# J7 C: V9 w6 n, ?# F- Button.prototype.getMinimumAngle = function() {
3 P) K+ |' d9 j8 ~# T) u - return this.minimumAngle;5 k5 H, q- J6 |. C8 k( W
- };
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% k, Q4 W7 Q. t" R( }( ]- Button.prototype.getMaximumAngle = function() {+ f7 n/ C! @6 u7 l% W6 V/ h, W: d, H g
- return this.maximumAngle;
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- " D9 b$ P7 K% f4 y' [
- //----------
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! ?4 _0 f* ]; U3 f0 L% |/ n- let buttonRawModels = ModelManager.loadPartedRawModel(Resources.manager(), Resources.idRelative("df5g_buttons.obj"), null);
: w ^: O, z H9 D - var buttonModelClusters = uploadPartedModels(buttonRawModels);
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- //----------
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- function create(ctx, state, train) {1 e7 _5 Q7 R9 `$ Z' [+ G
- state.buttons = new Map();
- v& {( X& W. O - for(let i=0;i<buttonsInformation.length;i++){
8 y3 V4 [" h3 F& g6 e - state.buttons.set(buttonModelClusters[buttonsInformation[i].name], new Button(buttonModelClusters[buttonsInformation[i].name],buttonsInformation[i].x,buttonsInformation[i].y,buttonsInformation[i].z,buttonsInformation[i].rx,buttonsInformation[i].ry,buttonsInformation[i].rz,buttonsInformation[i].minimumAngle,buttonsInformation[i].maximumAngle,buttonsInformation[i].nowAngle,buttonsInformation[i].direction))
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9 ?5 [4 \3 V# K- //----------
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- function render(ctx, state, train) {
( {( n% Y" q* s9 L+ k - for (let value of state.buttons.values()) {
' i, ^3 B: \; q7 u0 o8 t - value.draw(train.trainCars(), ctx);
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- }9 D% s- D A* E
9 c- a3 @* f0 M1 t- //----------. e2 r3 |3 r; {. U+ u/ }. s
- s: }; T. R* `- [3 s0 h* ~2 G
- function uploadPartedModels(modelClusterss) {//直接搬过来的,上传模型& j0 a9 v0 P7 [) a; q7 w8 {2 P% l
- let result = {};5 z7 X+ T$ N7 j B0 S6 o* W
- for (it = modelClusterss.entrySet().iterator(); it.hasNext(); ) {
! G8 g+ q% \( U! z& A - entry = it.next();0 | Y0 k$ o4 ]# _% S: K
- entry.getValue().applyUVMirror(false, true);% Y1 h6 X( [' t d3 a! a1 ^# k
- result[entry.getKey()] = ModelManager.uploadVertArrays(entry.getValue());
, N4 H2 Q8 M! Q! r3 K. J - }
O/ ?3 ? M: G - return result;
5 H7 V5 Y# b3 X: ^* Q - }
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. w: v$ T# s* w& g* }) L- function degreesToRadians(degrees) {. b6 h4 _' u4 h! ?8 I9 U1 _
- return degrees * Math.PI / 180;" Y. f! b1 A2 v- }) t0 c3 [1 @; B& [
- }
复制代码 4 t# L0 W& W2 Y$ J
哎 然后这次写的时候突然又开始注重命名规范了,真是我不可多得的一点改进啊(大喜$ G2 ^9 r. B, Q6 v
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还有多亏了blender支持python,搞了个小代码可以按照我要的方式输出数据,要不一个一个的复制坐标和旋转得累死我
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而且就现在这个按钮信息还差了一半,要问就是现在只搞了一个控制台,还有一个控制台在对面
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. u: `' A! T- [7 u$ a$ V+ }下面是部分代码,控制逻辑还没有,过一阵完善,只实现了一些比较基础的东西,供各位借鉴借鉴,有问题请指出
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位于“button.js”:9 x: }" z: }, G. y
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位于"main.js":
, r( O6 H$ h1 |- var buttonsInformation = new Array();
. W1 }. `% \$ K; I - buttonsInformation.push({name:"B1", x:-0.67873430, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
. ^9 N- O3 b5 s7 X8 O - buttonsInformation.push({name:"B2", x:-0.70873421, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
1 P: }; I7 t( C - buttonsInformation.push({name:"B3", x:-0.73873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
' U% g% H* P4 ?! y: a - buttonsInformation.push({name:"B4", x:-0.76873422, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});+ C& b1 l3 @0 \, E. p
- buttonsInformation.push({name:"B5", x:-0.79873425, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});4 S- N# ]5 A' Y, m' B
- buttonsInformation.push({name:"B6", x:-0.82873416, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
: K. O, l0 z# W1 u; ~ - buttonsInformation.push({name:"B7", x:-0.85873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
/ M( C( Y( [. A3 e7 m- l, J8 I; _ - buttonsInformation.push({name:"B8", x:-0.88873410, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});' q- F, k1 E- d1 B& \
- buttonsInformation.push({name:"B9", x:-0.67873430, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});3 s( y; I" ~" i1 m: e9 L8 Y3 }
- buttonsInformation.push({name:"B10", x:-0.70873421, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
0 `8 N% [5 d% v8 b/ x1 u3 f - buttonsInformation.push({name:"B11", x:-0.73873425, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
9 N8 u/ ^9 n1 r# q$ H% a" F/ b$ a - buttonsInformation.push({name:"B12", x:-0.76873422, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});' y3 @ A5 _: { x, w1 }
- buttonsInformation.push({name:"B13", x:-0.79873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});0 r3 M- H+ m+ S1 w$ J0 G) t! ^
- buttonsInformation.push({name:"B14", x:-0.82873416, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});1 ]$ z4 D6 f! a% ?! }
- buttonsInformation.push({name:"B15", x:-0.85873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
5 u( a# l" J* W2 P2 Q, p! @4 l, K - buttonsInformation.push({name:"B16", x:-0.88873410, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
: r1 A. }! g1 b' m# I5 { g/ I - buttonsInformation.push({name:"B17b", x:-0.78984880, y:-5.63463020, z:1.75308025, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});: J; j/ f3 i7 R: l) U4 d' d9 [
- buttonsInformation.push({name:"B17r", x:-0.78984880, y:-5.63698387, z:1.75427735, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
0 C, X: L q- u) \6 R! V - buttonsInformation.push({name:"B18b", x:-1.25822449, y:-5.62597370, z:1.76651037, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});4 Q" I. j& R# r! f0 K$ b
- buttonsInformation.push({name:"B18r", x:-1.25822449, y:-5.62775612, z:1.76741731, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});+ h8 V; F$ V) U3 n J
- buttonsInformation.push({name:"B19b", x:-1.37824154, y:-5.62596798, z:1.76652133, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});# L. g( C7 i) ], [* d L0 [
- buttonsInformation.push({name:"B19r", x:-1.37824154, y:-5.62775040, z:1.76742828, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});# C1 }7 H8 B+ s; ]% {) p
- buttonsInformation.push({name:"B20", x:-0.33558506, y:-5.58756828, z:2.22708082, rx:-1.57079649, ry:-0.00000003, rz:-0.72945309, minimumAngle:-20, maximumAngle:20, direction:[0,0,1]});
F, B; z( n7 _2 P4 A - buttonsInformation.push({name:"B21", x:-1.05873716, y:-5.83794308, z:1.63690805, rx:0.00000000, ry:1.57079637, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});
# L# u0 v) N9 |/ m: } - buttonsInformation.push({name:"B22", x:-0.98935747, y:-5.83794308, z:1.64137828, rx:0.00000000, ry:0.00000000, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});
/ D; Z' v" d4 F( x6 E* o - buttonsInformation.push({name:"B23", x:-0.98935747, y:-5.79227972, z:1.65701008, rx:1.57079637, ry:0.00000000, rz:0.00000000, minimumAngle:0, maximumAngle:90, direction:[0,1,0]});
复制代码
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