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Harlotte 作者认证 2024-6-26 21:02:13

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本帖最后由 Harlotte 于 2024-6-27 20:27 编辑
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  1. 阿弥诺斯
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  1. function Button(modelClusters, x, y, z, rx, ry, rz, minimumAngle, maximumAngle, nowAngle, direction) {% \/ S0 l' M/ \/ _) p8 [
  2.     this.modelClusters = modelClusters;+ f9 G" X4 G4 f+ l( [* E
  3.     this.x = x;
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  4.     this.y = y;8 y: ?' Z  z, H* b
  5.     this.z = z;! `6 q- ^5 H# n% K3 d" O+ l" p, F& s
  6.     this.rx = rx;/ e6 O5 t7 G# `  S
  7.     this.ry = ry;6 s  g: e& l% n  P8 l5 i1 m
  8.     this.rz = rz;. F: p1 H1 \6 v/ K& I! {
  9.     this.minimumAngle = minimumAngle;0 y; V0 U; C% N- E6 e" x, Z
  10.     this.maximumAngle = maximumAngle;
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  11.     this.nowAngle = nowAngle;
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  12.     this.direction = direction;+ x4 ]' d/ H+ T' v9 k* N
  13. }  |" a1 S6 K  n: P; t
  14.   v" C; N' a; K% Z- D# ?% r9 s
  15. Button.prototype.draw = function(carriage, ctx) {1 L4 @/ [: Q( b# B
  16.     let tempMatrices = new Matrices();
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  17.     tempMatrices.rotateZ(state.wobblerot);( T1 `3 G! P% P! h
  18.     tempMatrices.translate(this.x, this.y, this.z);! y, J: k3 B' S$ m, v
  19.     tempMatrices.rotateX(this.rx);  Z- Y5 Z5 k4 V, @9 W+ V
  20.     tempMatrices.rotateY(this.ry);- L+ w, i' e! K3 w
  21.     tempMatrices.rotateZ(this.rz);. Q  S9 }: |# m8 K* S* N
  22.     tempMatrices.rotateX(degreesToRadians(this.nowAngle * this.direction[0]));+ O, I$ b/ W' r: B3 e" n- N
  23.     tempMatrices.rotateY(degreesToRadians(this.nowAngle * this.direction[1]));8 ^1 r+ O$ N8 m2 ~' T5 ^
  24.     tempMatrices.rotateZ(degreesToRadians(this.nowAngle * this.direction[2]));
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  25.     for(let i = 0; i < carriage; i++){. [$ a' M$ ~9 \7 M% r
  26.         ctx.drawCarModel(this.modelClusters, i, tempMatrices);
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  27.     }
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  28. };
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  29. 0 y. p3 H% R1 V" y4 G% D
  30. Button.prototype.turnTo = function(angle) {
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  31.     this.nowAngle = angle;5 s9 L6 x* \# Z1 L5 O$ M
  32. };' Q# L* V1 l$ h
  33. $ ]9 K3 p# J8 }) ?$ `, k$ e
  34. Button.prototype.turnMaximum = function() {+ Q% ~' v6 D( g5 J# i7 ^
  35.     this.nowAngle = this.maximumAngle;
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  36. };
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  37. , T% m  o3 S5 a4 G3 r/ ?+ W
  38. Button.prototype.turnMinimum = function() {
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  39.     this.nowAngle = this.minimumAngle;, z- p% k4 ~$ g, G$ a
  40. };9 U0 R0 P, D6 E& O- ]

  41. ! l3 c9 l% v; v7 X
  42. Button.prototype.turnMiddle = function() {
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  43.     this.nowAngle = (this.maximumAngle + this.minimumAngle) / 2;  O7 ]8 ^& c! [, z% r) B
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  45. 1 j7 ?8 T0 G6 _% A' E
  46. Button.prototype.getMinimumAngle = function() {
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  47.     return this.minimumAngle;' I9 v$ f1 Y7 b
  48. };
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  49. ( W( g  ~5 }, [  D, z, G
  50. Button.prototype.getMaximumAngle = function() {* @0 f" n5 S* O+ a
  51.     return this.maximumAngle;
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  52. };
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  53. , F" E# o  I$ e0 {) y9 A4 b
  54. //----------
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  55. 6 X. O4 Z' k1 c( k0 b
  56. let buttonRawModels = ModelManager.loadPartedRawModel(Resources.manager(), Resources.idRelative("df5g_buttons.obj"), null);/ P% q. b7 u: {0 b: l+ b! @7 P; @
  57. var buttonModelClusters = uploadPartedModels(buttonRawModels);
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  58. " Q$ ^" a; k) X
  59. //----------
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  60. 7 Z( s: Y7 m2 i: {& v4 U
  61. function create(ctx, state, train) {
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  62.     state.buttons = new Map();% e7 U* }4 `: G
  63.     for(let i=0;i<buttonsInformation.length;i++){$ |) B: }% L$ ]0 ^  B. a+ Y
  64.         state.buttons.set(buttonModelClusters[buttonsInformation[i].name], new Button(buttonModelClusters[buttonsInformation[i].name],buttonsInformation[i].x,buttonsInformation[i].y,buttonsInformation[i].z,buttonsInformation[i].rx,buttonsInformation[i].ry,buttonsInformation[i].rz,buttonsInformation[i].minimumAngle,buttonsInformation[i].maximumAngle,buttonsInformation[i].nowAngle,buttonsInformation[i].direction))
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  65.     }
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  66. }
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  67. ( ]1 Y3 c: R+ @7 v- }8 M
  68. //----------
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  69. ; L( i! k  x- n8 ^; q
  70. function render(ctx, state, train) {
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  71.     for (let value of state.buttons.values()) {/ X# }, t: c$ ^; @; D1 D
  72.         value.draw(train.trainCars(), ctx);
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  73.     }) W; n; U2 _, ]1 K- K
  74. }4 D% A$ \/ a6 H7 U

  75. - ]' v6 Y+ |' o
  76. //----------9 z9 \- R+ w4 G/ N

  77. + l  X5 Z2 @  Y
  78. function uploadPartedModels(modelClusterss) {//直接搬过来的,上传模型
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  79.     let result = {};
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  80.     for (it = modelClusterss.entrySet().iterator(); it.hasNext(); ) {( C1 m0 g  f+ A! j3 ]: [" V
  81.       entry = it.next();; C" o9 [) y4 t/ f) s( B" _
  82.       entry.getValue().applyUVMirror(false, true);
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  83.       result[entry.getKey()] = ModelManager.uploadVertArrays(entry.getValue());, t# {+ q- P5 v: n* m- A
  84.     }( z' E5 J; ~/ A5 g9 P. s
  85.     return result;
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  86. }
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  87. ; I1 u: d1 G4 r9 M, k( y! M
  88. function degreesToRadians(degrees) {
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  89.     return degrees * Math.PI / 180;1 N( O* V1 i7 A& S' Q
  90. }
复制代码
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哎 然后这次写的时候突然又开始注重命名规范了,真是我不可多得的一点改进啊(大喜8 ~7 d* C$ @# l0 k" t

. `: g* H( d+ y: t+ ?; ^还有多亏了blender支持python,搞了个小代码可以按照我要的方式输出数据,要不一个一个的复制坐标和旋转得累死我  j$ @( ~- U, C2 \& c

- G: C# N* i3 l: O而且就现在这个按钮信息还差了一半,要问就是现在只搞了一个控制台,还有一个控制台在对面# R' P4 H5 h- p5 R1 a
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下面是部分代码,控制逻辑还没有,过一阵完善,只实现了一些比较基础的东西,供各位借鉴借鉴,有问题请指出
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, A7 N! D! ~2 S/ I% {位于“button.js”:6 C. C! C: @; U4 M& x" }0 f
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位于"main.js":
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  1. var buttonsInformation = new Array();
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  2. buttonsInformation.push({name:"B1", x:-0.67873430, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});! B4 {+ ?3 G+ R
  3. buttonsInformation.push({name:"B2", x:-0.70873421, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  4. buttonsInformation.push({name:"B3", x:-0.73873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  5. buttonsInformation.push({name:"B4", x:-0.76873422, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});5 x2 d  t) w+ e
  6. buttonsInformation.push({name:"B5", x:-0.79873425, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});" q: T: }  W$ \! C
  7. buttonsInformation.push({name:"B6", x:-0.82873416, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});2 t7 A/ B1 @* f! F! ~+ s" l! i
  8. buttonsInformation.push({name:"B7", x:-0.85873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});6 a: }% F* N/ K
  9. buttonsInformation.push({name:"B8", x:-0.88873410, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  10. buttonsInformation.push({name:"B9", x:-0.67873430, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  11. buttonsInformation.push({name:"B10", x:-0.70873421, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  12. buttonsInformation.push({name:"B11", x:-0.73873425, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});% `8 W# T- ?! N$ n) h! {
  13. buttonsInformation.push({name:"B12", x:-0.76873422, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});) w4 b8 r% a6 H
  14. buttonsInformation.push({name:"B13", x:-0.79873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});8 _' M! U* _  X  u8 y
  15. buttonsInformation.push({name:"B14", x:-0.82873416, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  16. buttonsInformation.push({name:"B15", x:-0.85873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
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  17. buttonsInformation.push({name:"B16", x:-0.88873410, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});9 U& h0 [0 T) n) K7 _& E, ~% d  e
  18. buttonsInformation.push({name:"B17b", x:-0.78984880, y:-5.63463020, z:1.75308025, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});. Z* G* R7 h& G( H
  19. buttonsInformation.push({name:"B17r", x:-0.78984880, y:-5.63698387, z:1.75427735, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});0 @9 W3 D' P) Y; h0 j2 e4 J6 H
  20. buttonsInformation.push({name:"B18b", x:-1.25822449, y:-5.62597370, z:1.76651037, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});3 A( Y$ _, G3 \2 `
  21. buttonsInformation.push({name:"B18r", x:-1.25822449, y:-5.62775612, z:1.76741731, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  22. buttonsInformation.push({name:"B19b", x:-1.37824154, y:-5.62596798, z:1.76652133, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
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  23. buttonsInformation.push({name:"B19r", x:-1.37824154, y:-5.62775040, z:1.76742828, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});- o  }. c0 o/ d2 F% |
  24. buttonsInformation.push({name:"B20", x:-0.33558506, y:-5.58756828, z:2.22708082, rx:-1.57079649, ry:-0.00000003, rz:-0.72945309, minimumAngle:-20, maximumAngle:20, direction:[0,0,1]});
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  25. buttonsInformation.push({name:"B21", x:-1.05873716, y:-5.83794308, z:1.63690805, rx:0.00000000, ry:1.57079637, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});+ c' d) R; `3 e- N1 g
  26. buttonsInformation.push({name:"B22", x:-0.98935747, y:-5.83794308, z:1.64137828, rx:0.00000000, ry:0.00000000, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});% Y- B# X' S: p- n" [; z1 j: _. J' d
  27. buttonsInformation.push({name:"B23", x:-0.98935747, y:-5.79227972, z:1.65701008, rx:1.57079637, ry:0.00000000, rz:0.00000000, minimumAngle:0, maximumAngle:90, direction:[0,1,0]});
复制代码
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有事加我QQ: 3435494979
Sheriff 2024-6-26 23:01:22
膜拜大佬
ShentongMetro 作者认证 2024-6-27 16:13:26
你说得对但是Rhino实现的ES6不支持class,请用function.prototype

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参与人数 1人气 +1 收起 理由
Harlotte + 1 有道理 改了

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上海地铁追加包主力作者之一
你圈老锐评家,现已退化只会造低创,卷不动了
楼主 Harlotte 作者认证 2024-6-27 18:56:33
ShentongMetro 发表于 2024-6-27 16:13
- B+ H8 S3 ?# W你说得对但是Rhino实现的ES6不支持class,请用function.prototype
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嘶嘶嘶嘶嘶嘶
有事加我QQ: 3435494979
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