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本帖最后由 Harlotte 于 2024-6-27 20:27 编辑
. W1 O; L, N: z' m* }- function Button(modelClusters, x, y, z, rx, ry, rz, minimumAngle, maximumAngle, nowAngle, direction) {5 G" V. Y7 B3 _) J0 C1 ~, i
- this.modelClusters = modelClusters;
* ~# ^' k( R6 {* i: v ~ - this.x = x;
2 r4 Y" q* _( C; { - this.y = y;5 x! @1 f$ m, R" I5 l1 V
- this.z = z;
( Q p+ w" e, ^5 U( d - this.rx = rx;
$ g; W. j0 O8 Y$ h3 ?0 L. C' O5 G - this.ry = ry;
. ^/ W+ z( t4 E5 ?- H - this.rz = rz;$ _0 s7 n8 G0 K: Z- a6 l# y% @
- this.minimumAngle = minimumAngle;2 e0 \" U0 ?% U1 {+ }
- this.maximumAngle = maximumAngle;& O1 Z5 q/ K' j# H( d! _: x# b, ?
- this.nowAngle = nowAngle;* M( C1 C' f K8 k& v' S0 ~
- this.direction = direction;
6 G4 p. X4 S, n0 E* r. h - }
7 P. h9 D( @* p" ~6 j3 G- y% { w - 0 |& U& O. _2 d, q9 F% U
- Button.prototype.draw = function(carriage, ctx) {
* A& Z. Y% i$ f& Z - let tempMatrices = new Matrices();
# Y! p! M. U2 N- v8 v' }0 v9 n1 B$ Z - tempMatrices.rotateZ(state.wobblerot);
, w- ?# m& x5 s# J# q; r% J- b: ^ - tempMatrices.translate(this.x, this.y, this.z);& X. x l, B# v. F6 w7 h
- tempMatrices.rotateX(this.rx);+ \9 I) p8 g; M% a
- tempMatrices.rotateY(this.ry);
- T. m" ~. J$ E+ {4 v: G0 _ - tempMatrices.rotateZ(this.rz);
3 u/ I+ j( ^9 C% N. x$ p1 N9 Z - tempMatrices.rotateX(degreesToRadians(this.nowAngle * this.direction[0]));+ I0 N( \+ ]" _2 t+ z1 W3 Z% Z: i
- tempMatrices.rotateY(degreesToRadians(this.nowAngle * this.direction[1]));
; ]5 K8 L- I0 Q0 K& n7 Y- W W - tempMatrices.rotateZ(degreesToRadians(this.nowAngle * this.direction[2]));
; R9 \+ ?. {7 ^) |5 n - for(let i = 0; i < carriage; i++){3 C( j; v3 ~3 F0 b+ |6 A
- ctx.drawCarModel(this.modelClusters, i, tempMatrices);
- J* c1 o. R F9 K/ O3 l0 q - }
7 z3 h% k* t0 l. d* R - };
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; c+ ]7 e. m+ G$ y1 a; x- Button.prototype.turnTo = function(angle) {1 u' H+ g- X& n' ~( z5 r; M
- this.nowAngle = angle;" L- Z8 z" I8 Z8 p) |9 Z
- };
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- Button.prototype.turnMaximum = function() {
' n! M; P( j# f/ c- D - this.nowAngle = this.maximumAngle;: j: K( y. D4 z- C6 p
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( Y) i2 s) p2 b$ W. C) C- Button.prototype.turnMinimum = function() {
7 O6 I- D7 r5 N. y$ e6 ^ - this.nowAngle = this.minimumAngle; B9 d2 N0 K2 Z0 U
- };( w% ~+ s, ]' Z2 g* _3 F! v4 K: Q
$ j3 F" Y# Z! g# n; E4 W# _- Button.prototype.turnMiddle = function() {9 `$ N4 t5 C* k+ [0 o7 W% v c
- this.nowAngle = (this.maximumAngle + this.minimumAngle) / 2;- x' y( D. z( Q% F s
- };
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9 o! \4 O) b r, O8 Y( o/ s- Button.prototype.getMinimumAngle = function() {
1 J' |' y1 Q; l5 X3 N. p - return this.minimumAngle;
* v+ ~1 r+ a3 P+ ~* p. n8 U H2 u - };
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* j- z$ ~1 y6 [+ y J/ x: B# b- Button.prototype.getMaximumAngle = function() {
; D0 y6 | q _9 p. k - return this.maximumAngle;6 z: M1 g# V+ e$ k" b; x6 k; \4 ^
- };
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9 L/ Y% s& E# s- //----------( E) h5 C" o% r7 ~9 J0 q6 n
- ) } K1 m$ Q% Z
- let buttonRawModels = ModelManager.loadPartedRawModel(Resources.manager(), Resources.idRelative("df5g_buttons.obj"), null);
9 O, l. L7 {! A4 M2 f1 H - var buttonModelClusters = uploadPartedModels(buttonRawModels);( p1 m- o, N1 p, K9 x* Q7 n5 a+ K
- 6 b0 [7 ~/ |6 H: i/ Q# A
- //----------2 A% h+ Y, v/ z) K. L3 T
" N# e9 |* y: ^1 Y& ]2 P- function create(ctx, state, train) {
1 Y& p: E6 I' v6 ?! n: A - state.buttons = new Map();- c0 B& _4 o$ E$ N% n
- for(let i=0;i<buttonsInformation.length;i++){4 X: ?$ v4 {* a* g1 p4 X
- state.buttons.set(buttonModelClusters[buttonsInformation[i].name], new Button(buttonModelClusters[buttonsInformation[i].name],buttonsInformation[i].x,buttonsInformation[i].y,buttonsInformation[i].z,buttonsInformation[i].rx,buttonsInformation[i].ry,buttonsInformation[i].rz,buttonsInformation[i].minimumAngle,buttonsInformation[i].maximumAngle,buttonsInformation[i].nowAngle,buttonsInformation[i].direction))
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- }$ I- Z3 y% A! w: Q
6 D0 a; W$ s" o/ L) x# d+ `- //----------
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- function render(ctx, state, train) {, y4 a: J4 o) X
- for (let value of state.buttons.values()) {& J- X- S/ B% c" N9 h Q; _3 S$ S
- value.draw(train.trainCars(), ctx);
1 C' W5 o" b. l - }% x& V( V" B! k, j/ }* E8 |9 p: c
- }+ a: S L+ x, l) x0 {1 T
- ! L+ K, F# Y. q
- //----------
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- function uploadPartedModels(modelClusterss) {//直接搬过来的,上传模型, x7 F. A9 n" o$ @) i3 a7 G: r
- let result = {};; g2 E0 v6 Q7 _0 W& t; B: o
- for (it = modelClusterss.entrySet().iterator(); it.hasNext(); ) {
6 h4 L8 }2 K6 w1 [9 @3 }0 @ - entry = it.next();+ x J5 ?/ ~7 I1 }
- entry.getValue().applyUVMirror(false, true);
; j. K+ O6 o9 h - result[entry.getKey()] = ModelManager.uploadVertArrays(entry.getValue());+ ^, K/ F6 r/ n n. n; O$ L+ o5 n6 I; t
- }: F1 k' A2 O1 l4 E; |0 Z5 w3 a
- return result;6 O' d. [) }' f( j$ f
- }
. ^$ \! O) `- n% ]3 `9 ^/ O8 [
* S0 \+ [5 F4 g5 \% v- function degreesToRadians(degrees) {
( h; V5 }- @# c/ c5 ^# G - return degrees * Math.PI / 180;7 G2 a1 W0 Q6 y# }, A$ x9 V
- }
复制代码 3 h B1 N# w6 k, B0 @8 y, z* s
哎 然后这次写的时候突然又开始注重命名规范了,真是我不可多得的一点改进啊(大喜$ w/ F* ]' v) i3 a0 m. Q! N
z5 N' S. P) f3 p还有多亏了blender支持python,搞了个小代码可以按照我要的方式输出数据,要不一个一个的复制坐标和旋转得累死我2 M% Q) g( O Y# N
9 P0 }, S% {9 P- a5 d! [$ m( Q8 Y而且就现在这个按钮信息还差了一半,要问就是现在只搞了一个控制台,还有一个控制台在对面
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下面是部分代码,控制逻辑还没有,过一阵完善,只实现了一些比较基础的东西,供各位借鉴借鉴,有问题请指出
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# D. u8 } ^" E/ \# n位于“button.js”:/ D& n" S+ e0 |: x2 D
1 E. e5 ]( }2 N$ b1 O3 ~) J
位于"main.js":$ |; H5 |1 H7 K" M* a4 M3 a( V6 G
- var buttonsInformation = new Array();/ ~0 C1 S$ b! |0 x0 g
- buttonsInformation.push({name:"B1", x:-0.67873430, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});% C. _" S& A1 H
- buttonsInformation.push({name:"B2", x:-0.70873421, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
7 n F4 j$ ^; c - buttonsInformation.push({name:"B3", x:-0.73873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
, M0 W4 l3 C* o, z* g - buttonsInformation.push({name:"B4", x:-0.76873422, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
! V2 H, k3 }$ m1 e$ z - buttonsInformation.push({name:"B5", x:-0.79873425, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});0 t8 S1 D7 ~* N! ~! E
- buttonsInformation.push({name:"B6", x:-0.82873416, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
! X8 a8 A( N4 ?' @1 ^* x* @ - buttonsInformation.push({name:"B7", x:-0.85873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
) R8 m$ l% F+ ]; \+ {1 w - buttonsInformation.push({name:"B8", x:-0.88873410, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});4 i- v P8 K2 E/ z
- buttonsInformation.push({name:"B9", x:-0.67873430, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});! K: W% b% d O# C m; _& I6 C q4 O
- buttonsInformation.push({name:"B10", x:-0.70873421, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
9 F) e' v: m" ^/ p; v* N' n% Z - buttonsInformation.push({name:"B11", x:-0.73873425, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});& g1 i9 d0 i! |2 C# j
- buttonsInformation.push({name:"B12", x:-0.76873422, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
5 g, U" s% g% }8 y2 i7 z - buttonsInformation.push({name:"B13", x:-0.79873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});2 d# I; z. H1 s" w
- buttonsInformation.push({name:"B14", x:-0.82873416, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});9 [* ^- k- B3 l
- buttonsInformation.push({name:"B15", x:-0.85873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});8 ^. f+ `9 J* Z/ ]) a+ o
- buttonsInformation.push({name:"B16", x:-0.88873410, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
& X5 F( B7 e% J5 p - buttonsInformation.push({name:"B17b", x:-0.78984880, y:-5.63463020, z:1.75308025, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
: _9 h% _0 T+ W" _8 ` - buttonsInformation.push({name:"B17r", x:-0.78984880, y:-5.63698387, z:1.75427735, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
/ D. y0 D0 G, _1 L - buttonsInformation.push({name:"B18b", x:-1.25822449, y:-5.62597370, z:1.76651037, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});7 |# f3 D; @$ v% U
- buttonsInformation.push({name:"B18r", x:-1.25822449, y:-5.62775612, z:1.76741731, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
6 k4 c7 k, E; ~( t - buttonsInformation.push({name:"B19b", x:-1.37824154, y:-5.62596798, z:1.76652133, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});+ y2 i' u/ L* J9 Z/ I
- buttonsInformation.push({name:"B19r", x:-1.37824154, y:-5.62775040, z:1.76742828, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
) y; `% y0 b7 r+ p) ~: H5 Q - buttonsInformation.push({name:"B20", x:-0.33558506, y:-5.58756828, z:2.22708082, rx:-1.57079649, ry:-0.00000003, rz:-0.72945309, minimumAngle:-20, maximumAngle:20, direction:[0,0,1]});
" ?4 J9 _0 W# ^3 I# @# r - buttonsInformation.push({name:"B21", x:-1.05873716, y:-5.83794308, z:1.63690805, rx:0.00000000, ry:1.57079637, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});
" x0 ?( X7 {6 e+ [7 n" d6 K0 r H - buttonsInformation.push({name:"B22", x:-0.98935747, y:-5.83794308, z:1.64137828, rx:0.00000000, ry:0.00000000, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});1 P* k2 R" H5 N2 Q9 z$ t- H
- buttonsInformation.push({name:"B23", x:-0.98935747, y:-5.79227972, z:1.65701008, rx:1.57079637, ry:0.00000000, rz:0.00000000, minimumAngle:0, maximumAngle:90, direction:[0,1,0]});
复制代码 # [' i- I! v8 ]* }4 j
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