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本帖最后由 Harlotte 于 2024-6-27 20:27 编辑 + U* ]$ u. E5 I4 @% G6 p
- function Button(modelClusters, x, y, z, rx, ry, rz, minimumAngle, maximumAngle, nowAngle, direction) {, |! Z! z% T/ D. d3 ]1 Y1 n
- this.modelClusters = modelClusters;
$ T6 F" {$ H- R$ ]! C7 {( I - this.x = x;) T- q7 R8 Q: Z+ I; `
- this.y = y;* s7 n* }1 l4 l! S. a: {" r
- this.z = z;1 k; L) M' F A7 J6 a$ i* J
- this.rx = rx;
$ m/ P5 P f$ k! k& ~ - this.ry = ry;
- [- a4 C6 }, A - this.rz = rz;* v7 V& p4 s( k2 L
- this.minimumAngle = minimumAngle;
1 ]9 l2 n9 v2 E `5 ?! a! o - this.maximumAngle = maximumAngle;' L- X- \! l4 X
- this.nowAngle = nowAngle;
( w$ S6 F' p9 i - this.direction = direction;
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- Button.prototype.draw = function(carriage, ctx) {
8 o: O7 V3 A1 z9 C$ P5 e+ n. N5 R - let tempMatrices = new Matrices();
9 P/ y5 K; Q( y/ U0 H - tempMatrices.rotateZ(state.wobblerot);
. h) n7 g: d% p3 a7 }/ \( } - tempMatrices.translate(this.x, this.y, this.z);, y6 ^) \; [+ \9 e
- tempMatrices.rotateX(this.rx);
$ N" M4 E' `4 _ - tempMatrices.rotateY(this.ry);
; n: ]! i( F9 v6 m$ J. \% q - tempMatrices.rotateZ(this.rz);
( w$ ]# y" z+ T- N9 S4 g - tempMatrices.rotateX(degreesToRadians(this.nowAngle * this.direction[0]));
9 H) D* h& A* | T - tempMatrices.rotateY(degreesToRadians(this.nowAngle * this.direction[1]));6 ]+ K7 h. }1 J! d8 {8 b
- tempMatrices.rotateZ(degreesToRadians(this.nowAngle * this.direction[2]));
5 r8 o4 i' P7 u2 C/ v# S - for(let i = 0; i < carriage; i++){' D) H% w! T0 \' a9 X. j1 z& D! L
- ctx.drawCarModel(this.modelClusters, i, tempMatrices);" t* C' I/ E- m3 y
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- Button.prototype.turnTo = function(angle) {
- G) {7 ^; I. M2 K - this.nowAngle = angle;% Y H% P- E2 n6 T3 s' c
- };; n: D) U; a: m$ f1 I4 u+ `$ c: O e3 H
: M3 m R0 \' c& m: _. d- Button.prototype.turnMaximum = function() {; w4 Y) g+ B+ n9 u( @$ u2 h/ V
- this.nowAngle = this.maximumAngle;( E; j U' y6 d/ C, w6 m
- };
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- Button.prototype.turnMinimum = function() {+ B: G6 T( {4 Z1 Y
- this.nowAngle = this.minimumAngle;9 a6 P' i* I; t+ H1 `: `( h
- };
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: z0 `6 p( f2 ^1 f% W, K- Button.prototype.turnMiddle = function() {3 l6 P: E/ i- c: m& o: ?* I
- this.nowAngle = (this.maximumAngle + this.minimumAngle) / 2;* O" v: E3 u, [
- };
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" Z2 b" r& p8 K8 {5 {8 Q$ c9 O- Button.prototype.getMinimumAngle = function() {
" n' _5 G( ?: a8 y& X - return this.minimumAngle;$ D) ], E: ~5 \; n; }
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- Button.prototype.getMaximumAngle = function() {
) S: T+ X$ I* Q1 I2 t# m - return this.maximumAngle;
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- //----------
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7 a- R# ]- q% [* k& {2 X! w- let buttonRawModels = ModelManager.loadPartedRawModel(Resources.manager(), Resources.idRelative("df5g_buttons.obj"), null);
. ]% O: ? \8 k: w Z, y - var buttonModelClusters = uploadPartedModels(buttonRawModels);
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c) z; _5 X6 ^; W- //---------- _5 L w3 v" ?7 P8 R ?
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- function create(ctx, state, train) {
, ^' Q+ _2 j% Z6 u3 ? - state.buttons = new Map();& b1 p2 r5 L8 E) t- E
- for(let i=0;i<buttonsInformation.length;i++){9 f! x. ]; c& L$ D( ~/ Q2 i$ U O
- state.buttons.set(buttonModelClusters[buttonsInformation[i].name], new Button(buttonModelClusters[buttonsInformation[i].name],buttonsInformation[i].x,buttonsInformation[i].y,buttonsInformation[i].z,buttonsInformation[i].rx,buttonsInformation[i].ry,buttonsInformation[i].rz,buttonsInformation[i].minimumAngle,buttonsInformation[i].maximumAngle,buttonsInformation[i].nowAngle,buttonsInformation[i].direction))! \. g9 ^& S5 Q4 J9 |( w3 `( Q
- }
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- //----------: x9 f: U* H$ S$ ~- }
- M- ~6 ^4 r# z Z0 }0 v$ q# G- function render(ctx, state, train) {/ L* P( M8 I! n
- for (let value of state.buttons.values()) {
; ~1 A9 D" s3 e' g. B$ S - value.draw(train.trainCars(), ctx);
& x" V, E' a# f* G0 ? P - }
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8 x2 G5 z& }+ t. l- //----------
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) y* z- ?% @6 n; ^3 e& f2 _" v- function uploadPartedModels(modelClusterss) {//直接搬过来的,上传模型
2 R/ O2 p: Q# z0 R& K/ X - let result = {};
. t: v# P* y& d% s | - for (it = modelClusterss.entrySet().iterator(); it.hasNext(); ) {2 J$ D: }, R$ G! ~3 c; r8 l1 o4 V
- entry = it.next();: m0 K `0 A6 l
- entry.getValue().applyUVMirror(false, true);. s9 r) _' F: h0 Z9 [" `; p+ R
- result[entry.getKey()] = ModelManager.uploadVertArrays(entry.getValue());
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- return result;# T! Q9 x T p" K1 U7 q
- }
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) n7 f* |5 w2 n* e7 J9 M& A- function degreesToRadians(degrees) {
: K: C& p7 {) D6 }- B - return degrees * Math.PI / 180;
, B" U A8 f1 F9 g2 R - }
复制代码 ) Y `! f: l) Y L% B; z% q- I: n
哎 然后这次写的时候突然又开始注重命名规范了,真是我不可多得的一点改进啊(大喜
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还有多亏了blender支持python,搞了个小代码可以按照我要的方式输出数据,要不一个一个的复制坐标和旋转得累死我
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, |8 Z# t" P+ d- E: d而且就现在这个按钮信息还差了一半,要问就是现在只搞了一个控制台,还有一个控制台在对面
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下面是部分代码,控制逻辑还没有,过一阵完善,只实现了一些比较基础的东西,供各位借鉴借鉴,有问题请指出# ~4 t/ u& z& K4 V7 s# }& ?! D
4 o1 }% z( N- b& H" T b2 a* z( g位于“button.js”:# \( [& Y: K4 }4 l
7 j f: Z& P; n, e- C位于"main.js":
! O5 L! g. Q. _- var buttonsInformation = new Array();
& a" ^4 i( C" d: T$ R - buttonsInformation.push({name:"B1", x:-0.67873430, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});% o( A. S! G2 a3 ?) T
- buttonsInformation.push({name:"B2", x:-0.70873421, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
2 D' T9 m3 O3 i1 n' u# @ - buttonsInformation.push({name:"B3", x:-0.73873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
: Y# _9 E* q/ K0 S- I3 C; L - buttonsInformation.push({name:"B4", x:-0.76873422, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});2 n/ e3 S0 O( }' }! N; K4 C
- buttonsInformation.push({name:"B5", x:-0.79873425, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
% {3 r1 a7 l+ N3 S - buttonsInformation.push({name:"B6", x:-0.82873416, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});0 [* o6 v$ ~/ w
- buttonsInformation.push({name:"B7", x:-0.85873419, y:-5.86294317, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});0 k) N2 ?$ j2 F$ b
- buttonsInformation.push({name:"B8", x:-0.88873410, y:-5.86294317, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
% g0 m1 _7 J1 O2 N1 `. Z+ D* K/ V - buttonsInformation.push({name:"B9", x:-0.67873430, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});1 ]/ X: B$ F$ ?6 e8 C. x( _
- buttonsInformation.push({name:"B10", x:-0.70873421, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
, L7 _4 M" K/ m7 }8 T3 Z% X - buttonsInformation.push({name:"B11", x:-0.73873425, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
3 W% [: H; _4 x1 w4 g- B+ N# J# ~ - buttonsInformation.push({name:"B12", x:-0.76873422, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});6 F" F3 n6 R$ N! k! a
- buttonsInformation.push({name:"B13", x:-0.79873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});' K( _- Z e# ~' C7 v0 O
- buttonsInformation.push({name:"B14", x:-0.82873416, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
4 d2 F2 e8 m9 X$ M! r2 P# J* A7 p. A - buttonsInformation.push({name:"B15", x:-0.85873419, y:-5.78294325, z:1.63171601, rx:1.57079625, ry:2.00712872, rz:1.57079625, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});
n$ Q1 [4 p u8 ~ V - buttonsInformation.push({name:"B16", x:-0.88873410, y:-5.78294325, z:1.63171601, rx:-1.57079613, ry:1.13446403, rz:-1.57079613, minimumAngle:-25, maximumAngle:25, direction:[1,0,0]});8 r$ r" y9 v% \! t) G! L0 c
- buttonsInformation.push({name:"B17b", x:-0.78984880, y:-5.63463020, z:1.75308025, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});/ | n. L! k# i" N. _
- buttonsInformation.push({name:"B17r", x:-0.78984880, y:-5.63698387, z:1.75427735, rx:-0.00000026, ry:-1.10015225, rz:1.57079649, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
4 p- B" T7 X8 r; H! }# D - buttonsInformation.push({name:"B18b", x:-1.25822449, y:-5.62597370, z:1.76651037, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
9 E7 O5 P) j' l! E: x H/ {" T7 M* J - buttonsInformation.push({name:"B18r", x:-1.25822449, y:-5.62775612, z:1.76741731, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});! h& q& M0 \/ U* q9 }1 S$ T
- buttonsInformation.push({name:"B19b", x:-1.37824154, y:-5.62596798, z:1.76652133, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});
& j: R' K) {# S/ {- ^ - buttonsInformation.push({name:"B19r", x:-1.37824154, y:-5.62775040, z:1.76742828, rx:-0.00000024, ry:-1.10015225, rz:1.57079661, minimumAngle:-135, maximumAngle:135, direction:[0,0,1]});8 w$ x% \; g1 x, X: t
- buttonsInformation.push({name:"B20", x:-0.33558506, y:-5.58756828, z:2.22708082, rx:-1.57079649, ry:-0.00000003, rz:-0.72945309, minimumAngle:-20, maximumAngle:20, direction:[0,0,1]});
# o, Q6 i1 k! l7 A$ x9 C - buttonsInformation.push({name:"B21", x:-1.05873716, y:-5.83794308, z:1.63690805, rx:0.00000000, ry:1.57079637, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});
, ^" J8 T: H, B0 b: u- `: a- H5 ]5 ? - buttonsInformation.push({name:"B22", x:-0.98935747, y:-5.83794308, z:1.64137828, rx:0.00000000, ry:0.00000000, rz:0.00000000, minimumAngle:-40, maximumAngle:40, direction:[0,0,1]});& o, }/ L* Y: p! B$ ?) W6 m
- buttonsInformation.push({name:"B23", x:-0.98935747, y:-5.79227972, z:1.65701008, rx:1.57079637, ry:0.00000000, rz:0.00000000, minimumAngle:0, maximumAngle:90, direction:[0,1,0]});
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