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本帖最后由 jonathanqwq 于 2022-10-22 10:12 编辑
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欢迎各位 我又来翻译啦!
$ n- j+ F% P% b0 A2 j7 rMTR3.1.5终于发布了! : S2 I, D' h0 w* u$ ~3 b
在安装更新前,请务必备份你的世界! 7 T. O. Q5 B* W: v) A s, {
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本次更新内容: 0 n( h) B4 m7 u6 S
1、修复了缆车可能不运行的bug 3 Q, N8 N( B! d
2、给大多数车辆安装了终点站显示: " `% Z- o0 E0 B. x4 d
1:打开铁路仪表板上的“路线”选项卡 # s; S$ p0 M! M# }( z, O
2.找到你的线路,并单击看起来像一个鼠标指针的按钮(哎呀就是和选择要添加platform的按钮长得一样)
% F* q/ v% Y) z; }& S9 O3.对于列出的任何platform,单击编辑按钮(就是那个铅笔) + G& c/ f# T8 { R) m, t
4.在底部输入自定义终点站(或\r重置任何先前的终点站),然后单击“完成” ( A! P$ V9 t7 `, @! K
5.当列车接近路线的特定站台时,终点站显示器将显示该信息,直到再次更改
2 S1 B' w: W$ q; [) {3、修复了使用土耳其的电脑生成火车时,火车会堆在一起的bug
' b" C1 l, G1 g8 z' X/ P. \/ s% i如您遇到任何 bug 欢迎向Jonathan报告作者不是我啊喂。多谢,祝游玩愉快 7 ?1 `7 G( g+ }3 L/ @# k
附上原文: 3.1.5 is available! Please back up your worlds before installing!
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3 s' A2 Y/ b4 [% j( \, [7 U5 \( E- Z; B; gRecommended Downloads using TechnicLauncher1 S/ a& \9 d+ G! r
https://discord.com/channels/763 ... /986805131007913986
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Manual Downloads
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(If some versions have not appeared in the list yet, please try again in a few minutes.)
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Changes' J1 G: c0 B! F# p3 {" _
- Fixed cable cars not running
2 m- s: W) t( H1 \$ s/ Q( o- Added destination displays for most trains
! l1 {8 K0 I) Z' K& h6 z" o% u- Customizable destination displays:
8 k% O. c G. y1 j( N$ t 1. Go to the "Routes" tab on the Dashboard
8 S+ r5 m: n8 K6 E$ l$ H 2. Find your route and click on the button that looks like a mouse pointer (the same button used for selecting platforms to add to your route)! j& V* N: a* T& A! I
3. For any platforms listed, click the edit button (looks like a pencil)
' w( ]- F& E/ ~( l5 Q- l 4. Type in a custom destination (or \r to reset any previously specified destination) at the bottom and click "Done"! Z: E& J) \: f* R: K
5. When trains approach that specific platform of the route, the destination display will show that message until it is changed again: r' B8 C4 n9 w
- Fixed bug for computers using the Turkish locale spawning trains stacked together
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As always, please let me know in preview-feedback if you encounter any bugs. Thank you and enjoy |